I mean I get it, but who cares about lore? Clearly many but - are the cards fun? is the game fun and does it work? is it balanced? these should take emphasis imo
You just answered your question. Many.
Lore is part of what makes the game fun. And the fact that they're picking a way of fulfilling a class' mechanism in a way that distinctly flies in the face of lore, in the feel of the class, when alternatives exist? Come on.
Blizz devs aren't even on here to see us complain.
Objectively, this is a very good Prime card. Early game it has solid stats, and if not silenced, it comes back as a late game board refill (which honestly isn't that hard to deal with, but it is slightly annoying). The fact that an early game minion can end up being a late game finisher if not silenced is itself really good.
The problem is that it's another fucking Murloc. And I think most people who play Paladin, including me, thought Murlocs were a nice one-off joke before they actually decided they liked it and started printing Murloc after Murloc after Murloc after Murloc.
The aesthetic of Murlocs is off, and while people claim "it fits because Murlocs swarm and Paladin identity is minion swarm," Murlocs are primal and feral Hunters who hunt in packs, while Paladin is about upholding law and order, discipline. They don't fit at all.
But that one Blizzard Dev is like "Murlocs in Paladin mrrglrglr hurdy hurdy hur hur." *Shakes fist*
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You just answered your question. Many.
Lore is part of what makes the game fun. And the fact that they're picking a way of fulfilling a class' mechanism in a way that distinctly flies in the face of lore, in the feel of the class, when alternatives exist? Come on.
Blizz devs aren't even on here to see us complain.
Objectively, this is a very good Prime card. Early game it has solid stats, and if not silenced, it comes back as a late game board refill (which honestly isn't that hard to deal with, but it is slightly annoying). The fact that an early game minion can end up being a late game finisher if not silenced is itself really good.
The problem is that it's another fucking Murloc. And I think most people who play Paladin, including me, thought Murlocs were a nice one-off joke before they actually decided they liked it and started printing Murloc after Murloc after Murloc after Murloc.
The aesthetic of Murlocs is off, and while people claim "it fits because Murlocs swarm and Paladin identity is minion swarm," Murlocs are primal and feral Hunters who hunt in packs, while Paladin is about upholding law and order, discipline. They don't fit at all.
But that one Blizzard Dev is like "Murlocs in Paladin mrrglrglr hurdy hurdy hur hur." *Shakes fist*