Resurrecting minion with magnetic enchantments seems op but it can be the summoned annoy-o-module(Hero card's battlecry) also. So this seems pretty balanced.
Thing is, 3/5 taunt with divine shield for 3 mana is already op. The fact that it has so much more to it seems way too much. Take dr boom. People thought DISCOVERING a mech for 2 mana on a hero power was too much.
3/5 taunt with divine shield is nothing infront of N'zoth rogue's khartut defenders or priest's spell stone.
Both are only effective if you build around them and both are cards that only affect a single turn. Better comparison would be deathknight jaina and this is way better than jaina.
Resurrecting minion with magnetic enchantments seems op but it can be the summoned annoy-o-module(Hero card's battlecry) also. So this seems pretty balanced.
Thing is, 3/5 taunt with divine shield for 3 mana is already op. The fact that it has so much more to it seems way too much. Take dr boom. People thought DISCOVERING a mech for 2 mana on a hero power was too much.
Well, the annoyo’s muddle the pool a bit but otherwise you could summon a terrifyingly op card every turn. Compare with deathknight jaina to see why this is not a good idea. That hero power didn’t even summon a water elemental outright.
Both are only effective if you build around them and both are cards that only affect a single turn. Better comparison would be deathknight jaina and this is way better than jaina.
Thing is, 3/5 taunt with divine shield for 3 mana is already op. The fact that it has so much more to it seems way too much. Take dr boom. People thought DISCOVERING a mech for 2 mana on a hero power was too much.
Well, the annoyo’s muddle the pool a bit but otherwise you could summon a terrifyingly op card every turn. Compare with deathknight jaina to see why this is not a good idea. That hero power didn’t even summon a water elemental outright.