Paladin is my favorite class, your deck is good, but not good as the handbuff archetipe... (Handbuff Pala (("obviously there are many different versions")) is the best archetype in wild for paladin, it is versatile, has heal, value, everything you need to win against every class!)
And It's a lot of fun to play! (not like the garbage that Paladin is now...)
The cards they have given in the latest expansions are so worthless that playing with the Paladin base set not affect your % win condition... (also because if you want to win, you don't have to play the Paladin class in this expansion...)
This card is shit like everything they gave the paladin in the recent expansion ...
After the cards of the last expansions for Paladin i don't even expect a synergy with this card from the others that will have to be revealed ... sad
Paladin is my favorite class, your deck is good, but not good as the handbuff archetipe... (Handbuff Pala (("obviously there are many different versions")) is the best archetype in wild for paladin, it is versatile, has heal, value, everything you need to win against every class!)
And It's a lot of fun to play! (not like the garbage that Paladin is now...)
The cards they have given in the latest expansions are so worthless that playing with the Paladin base set not affect your % win condition... (also because if you want to win, you don't have to play the Paladin class in this expansion...)
Just for example link for you my version (tempo handbuff) https://www.hearthpwn.com/decks/1279015-handbuff-paladin
Odd paladin is just tier 2, mech and handbuff pala is much better in wild...
Even if the real question is ... what does this card mean in standard ??? Why!?!?!?!?!
No sense....fk u Blizzard! (better delete this class, not's for you printed card's for him...)