I'm also having fun since I really like playing Highlander Hunter, and there are some good additions and stuff to try. I don't do that much ranked though so I don't get bored of facing shaman all the time.
I actually have made Legend with Highlander Hunter, even after (or maybe because) facing a ton of Shamans, which proofs that there are other viable decks even if people do not use it (oh, and the secret Highlander deck I used was also good against all those crazy aggro made to destroy Shaman before turn 7).
Yeah. I hope the nerf to Shaman cards just limits to Mutate and Mogo (the “7” cost card that has rush) because it does a hell of a job stopping Pirate Warrior, which has the potential to be a trully cancern deck (because of its speed). So, yeah, even if I am not playing it, I think that this Shaman deck (which is very different to the former rabit +Mogo+Evolve on turn 4) is keeping the meta healthy. Indeed, its explosive turns come significatively later.
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I actually have made Legend with Highlander Hunter, even after (or maybe because) facing a ton of Shamans, which proofs that there are other viable decks even if people do not use it (oh, and the secret Highlander deck I used was also good against all those crazy aggro made to destroy Shaman before turn 7).
Yeah. I hope the nerf to Shaman cards just limits to Mutate and Mogo (the “7” cost card that has rush) because it does a hell of a job stopping Pirate Warrior, which has the potential to be a trully cancern deck (because of its speed). So, yeah, even if I am not playing it, I think that this Shaman deck (which is very different to the former rabit +Mogo+Evolve on turn 4) is keeping the meta healthy. Indeed, its explosive turns come significatively later.