Though I agree about class identity I'm not sure overall.
Yes, zoolock e.g. can suddenly find healing for you, but you need to make sacrifices. Most decks like zoolock run duplicate cards because they are oppressive enough to work. When you start running zoolock with only singleton cards, I doubt the deck would still be good. The idea behind a singleton deck is that you make certain sacrifices in not running duplicate cards that fit your archetype.
But the idea of having it limited to your own class or neutral is something I could imagine happening in the future (though doubtfull). The idea of having Zephrys only work if you didn't have duplicates from the beginning sound a little stupid to me. I remember some Mill rogues who ran lots of dupes but still teched in a Reno Jackson just for the late game. Most people probably hate on it but it requires a different strategy in some cases which I think makes your gameplan a little different and add a little more dynamics to one's gameplay.
But this is just how I view it. Overall I really love Zephrys (Wild player alert) and though there may have been or still may be some cards that aren't always found when needed. It's a card that requires a little bit of thought about when to play. E.g. I've played a mage who coined out a Deathlord on turn 2, played Zephrys on 3 and cast inner fire on the deathlord, needless to say I lost this game. Frustrating yet very clever and a nice move on my opponent's behalf.
To be perfectly honest, you kind of contradicted yourself in this instance. Your idea of Zoolock not giving up their ability to 2 copies of their strongest cards is one I can get behind. But Zephrys' power is high enough to warrant inclusion without giving that up anyways, which was my original point. You also stated that exact point, in your example of some Mill Rogue players.
I really like Zephrys, but my gut tells me it'll be included in a lot of decks that do not run the singleton package. It should've been an extra support-card to re-awaken Highlander decks, and it did just that. For that, I'm very grateful. But now, seeing as it's a Neutral card, it just gets included in a lot of non-singleton decks.
I see what you mean, and come to think of it... I understand highlander hunter is a thing now and still pretty aggressive (which i would not have thought would work, but very cool nonetheless).
I don't think Zephrys is strong enough on it's own to carry any deck, then again I am a wild player and i would say my knowledge of standard is very minimal. When you say it's included in a lot of non singleton decks, you have any examples? Overall I would think it would't work very well. The "Reno in Mill Rogue" Also has never been a very good deck but fun to pull of when you do.
Though I agree about class identity I'm not sure overall.
Yes, zoolock e.g. can suddenly find healing for you, but you need to make sacrifices. Most decks like zoolock run duplicate cards because they are oppressive enough to work. When you start running zoolock with only singleton cards, I doubt the deck would still be good. The idea behind a singleton deck is that you make certain sacrifices in not running duplicate cards that fit your archetype.
But the idea of having it limited to your own class or neutral is something I could imagine happening in the future (though doubtfull). The idea of having Zephrys only work if you didn't have duplicates from the beginning sound a little stupid to me. I remember some Mill rogues who ran lots of dupes but still teched in a Reno Jackson just for the late game. Most people probably hate on it but it requires a different strategy in some cases which I think makes your gameplan a little different and add a little more dynamics to one's gameplay.
But this is just how I view it. Overall I really love Zephrys (Wild player alert) and though there may have been or still may be some cards that aren't always found when needed. It's a card that requires a little bit of thought about when to play. E.g. I've played a mage who coined out a Deathlord on turn 2, played Zephrys on 3 and cast inner fire on the deathlord, needless to say I lost this game. Frustrating yet very clever and a nice move on my opponent's behalf.
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I see what you mean, and come to think of it... I understand highlander hunter is a thing now and still pretty aggressive (which i would not have thought would work, but very cool nonetheless).
I don't think Zephrys is strong enough on it's own to carry any deck, then again I am a wild player and i would say my knowledge of standard is very minimal. When you say it's included in a lot of non singleton decks, you have any examples? Overall I would think it would't work very well. The "Reno in Mill Rogue" Also has never been a very good deck but fun to pull of when you do.
Though I agree about class identity I'm not sure overall.
Yes, zoolock e.g. can suddenly find healing for you, but you need to make sacrifices. Most decks like zoolock run duplicate cards because they are oppressive enough to work. When you start running zoolock with only singleton cards, I doubt the deck would still be good. The idea behind a singleton deck is that you make certain sacrifices in not running duplicate cards that fit your archetype.
But the idea of having it limited to your own class or neutral is something I could imagine happening in the future (though doubtfull). The idea of having Zephrys only work if you didn't have duplicates from the beginning sound a little stupid to me. I remember some Mill rogues who ran lots of dupes but still teched in a Reno Jackson just for the late game. Most people probably hate on it but it requires a different strategy in some cases which I think makes your gameplan a little different and add a little more dynamics to one's gameplay.
But this is just how I view it. Overall I really love Zephrys (Wild player alert) and though there may have been or still may be some cards that aren't always found when needed. It's a card that requires a little bit of thought about when to play. E.g. I've played a mage who coined out a Deathlord on turn 2, played Zephrys on 3 and cast inner fire on the deathlord, needless to say I lost this game. Frustrating yet very clever and a nice move on my opponent's behalf.