Honestly not what I'd like to see. Although I would like to see it as a once or twice occurrence in Arena format. Much like the heroic brawl is done on a few select moments.
The original take on why cards should be HOF'd was that some cards were auto includes in (nearly) every deck of a certain archetype or would limit future card design. Feel free to correct me or add something if I'm wrong.
Azure drake used to fit in every midrange and control deck. Sylvanas in almost every control deck and Ragnaros fit in midrange, control & even tempo decks sometimes. Same goes for Power Overwhelming though it's limited to warlock only. Idk which streamer but one said that even if it was a 3/3 buff every warlock deck would probably still run it
Conceal & ice lance I think were HOF'd because either it would limit future card designs and/or were problematic in terms of interaction (conceal especially).
The point I'm making is that Leeroy does not limit card designs imo. The card was already nerfed from 4 mana to 5? (wasn't playing back then). The card does see fit in nearly every aggro deck and has seen and could see combo potential. BUT! Like someone said earlier this thread, reckless rocketeer does pretty much the same think but has 1 attack less. The 2 tokens that spawn are futile 9/10 times because it's used as a finisher.
Even if it gets HOF'd the impact will be quite minimal for ranked play. To be fair, I would like to see it HOF'd but that's 100% my own salt. I do like HOF'fing neutral cards over class cards to give classes more of an own identity, which I feel Blizzard struggles with sometimes.
True, but they did HOF all the even/odd mechanics 1 year before they rotated right? I still feel like Zilliax isn't that big of a deal but I suppose that is debatable. To be honest, next to Bloodmage Thalnos I thought these were some of the best designed cards in a way that they are not overpowered but fit in a lot of decks as a strong resource that can be used in different ways. If anything they should remove the magnetize keyword from zilliax although I always like playing it on mechanical whelp, even though that deck hasn't really seen play until the latest expansion.
I would like to see Leeroy HOF'd just because it's always there in (almost) every aggro deck. And I do understand that aggro decks need some sort of go to cards but leeroy has been around for so long and it's so tedious to face (for me at least).
Obliterated seems harsh but II think it does hit shaman harder than some think. It's still viable I think but it will have a significantly hard(er) mission against aggro decks. which benefit from the loss in tempo. The shaman class cards nerfs seem fair to me. Faceless Corrupter still looks very strong though but I'm glad they at least did something to it. I'm curious to see how much of an impact it will have. Bear in mind, they don't want to make it unplayable (like warsong commander), just make it less powerfull.
Don't get me wrong, Shaman is my least favorite class, at least to play with, and I wouldn't have bothered if they shattered every card they have but it seems reasonable to me.
Renolock & Renodruid still works pretty good against pirate warrior. Renodruid also vs secret mage, can't say how Renolock does against it as I haven't got that matchup in a while.
It's tilting I know but there are a few decks that perform well against them, someone mentioned odd warrior above and I suppose that would work wonders as well. You can't however expect that all your favorite decks work every time.
And wild is especially hard to balance nowadays. I hate to say it but they can't restrict themselves in terms of card design by thinking about wild every step of the way. Standard will always be Blizz's main focus, wether you like it or not. I'm glad they do some balance changes occasionally like with patches or naga sea witch to name a few.
Haha Allius, doesn't that deck counter secret mage? It's what I've been told.
to add to my previous statement, you never know how many cards will be viable but I think when the rotation comes around again (which isn't this expansion), there will most likely be more cards that make it into the meta as a lot of viable cards disappear too.
Depends, if you want to play meta decks only then probably not. If you like experimenting, especially in the beginning when nobody knows what's gonna happen.. then yes.
I prefer to get as much cards as possible early on so you can experiment in this phase of the meta where clunky but fun decks can actually still work. When the meta gets stale and only that 10% is being played, the game starts dying imo. The first 2 weeks are usually the most fun.
I understand why people think that. N'zoth is probably the reason why. Personally I like it (I'M a wild player anyway). But the most important thing for me is a variance of decks. At least I'm not encountering battlecry Shaman 9/10 times. Even in low rank they appear way too often to enjoy a diverse metagame, even though there's a clear difference in skills between lower and higher rank. E.g. people play that 3 dmg lackey card without having a lackey on the board, then they play a lackey and then hero power into the lackey generated card. Nonetheless, this is the first time I've actually enjoyed standard since the formats were seperated. Nonetheless, I do believe that cards like N'Zoth are frustrating and in a long term not good for the standard format.
Drop the Mechanical Whelps for Rotten Applebaums--otherwise you're relying almost entirely on your Khartut Defenders or a lucky battlecry from your cat to stabilize. You don't need the whelps--if you pull off a good N'Zoth -> Scheme combo, you should have an threatening board every round, so the goal should just been to stall out the game until you can draw all your combo pieces.
I personally really prefer Shadow of Death to Anubisath Warbringer or VanCleef--the former is too slow to play unless you combo with Anka, and the latter is too small unless you combo with 1-3 other cards which will be difficult for this deck--but maybe that's just personal preference. Truthfully something like Bone Wraith or MCT might be way more practical than any of the aforementioned.
I personally like the whelps. Don't underestimate what they can do when you magnetize Ziliax to it. I do like your tech with Shadow of Death though.
Dane has a similar deck with Chef Nomi which is pretty good and fun. I do like some of the cards you have that he doesn't, like gurubashi berserker and bloodhoof brave
0
Just casually hitting for 45 dmg
0
Honestly not what I'd like to see. Although I would like to see it as a once or twice occurrence in Arena format. Much like the heroic brawl is done on a few select moments.
0
The original take on why cards should be HOF'd was that some cards were auto includes in (nearly) every deck of a certain archetype or would limit future card design. Feel free to correct me or add something if I'm wrong.
Azure drake used to fit in every midrange and control deck. Sylvanas in almost every control deck and Ragnaros fit in midrange, control & even tempo decks sometimes. Same goes for Power Overwhelming though it's limited to warlock only. Idk which streamer but one said that even if it was a 3/3 buff every warlock deck would probably still run it
Conceal & ice lance I think were HOF'd because either it would limit future card designs and/or were problematic in terms of interaction (conceal especially).
The point I'm making is that Leeroy does not limit card designs imo. The card was already nerfed from 4 mana to 5? (wasn't playing back then). The card does see fit in nearly every aggro deck and has seen and could see combo potential. BUT! Like someone said earlier this thread, reckless rocketeer does pretty much the same think but has 1 attack less. The 2 tokens that spawn are futile 9/10 times because it's used as a finisher.
Even if it gets HOF'd the impact will be quite minimal for ranked play. To be fair, I would like to see it HOF'd but that's 100% my own salt. I do like HOF'fing neutral cards over class cards to give classes more of an own identity, which I feel Blizzard struggles with sometimes.
1
True, but they did HOF all the even/odd mechanics 1 year before they rotated right? I still feel like Zilliax isn't that big of a deal but I suppose that is debatable. To be honest, next to Bloodmage Thalnos I thought these were some of the best designed cards in a way that they are not overpowered but fit in a lot of decks as a strong resource that can be used in different ways. If anything they should remove the magnetize keyword from zilliax although I always like playing it on mechanical whelp, even though that deck hasn't really seen play until the latest expansion.
I would like to see Leeroy HOF'd just because it's always there in (almost) every aggro deck. And I do understand that aggro decks need some sort of go to cards but leeroy has been around for so long and it's so tedious to face (for me at least).
6
Too bad it's down. Especially since I love these RNG brawls as a break from competitive.
-2
Down goes the Shaman :D
0
Obliterated seems harsh but II think it does hit shaman harder than some think. It's still viable I think but it will have a significantly hard(er) mission against aggro decks. which benefit from the loss in tempo. The shaman class cards nerfs seem fair to me. Faceless Corrupter still looks very strong though but I'm glad they at least did something to it. I'm curious to see how much of an impact it will have. Bear in mind, they don't want to make it unplayable (like warsong commander), just make it less powerfull.
Don't get me wrong, Shaman is my least favorite class, at least to play with, and I wouldn't have bothered if they shattered every card they have but it seems reasonable to me.
1
Renolock & Renodruid still works pretty good against pirate warrior. Renodruid also vs secret mage, can't say how Renolock does against it as I haven't got that matchup in a while.
It's tilting I know but there are a few decks that perform well against them, someone mentioned odd warrior above and I suppose that would work wonders as well. You can't however expect that all your favorite decks work every time.
And wild is especially hard to balance nowadays. I hate to say it but they can't restrict themselves in terms of card design by thinking about wild every step of the way. Standard will always be Blizz's main focus, wether you like it or not. I'm glad they do some balance changes occasionally like with patches or naga sea witch to name a few.
0
Had the same issue. When I clicked done the problem was solved, makes no sense though. But the issue does re-appear on different decks.
0
Haha Allius, doesn't that deck counter secret mage? It's what I've been told.
to add to my previous statement, you never know how many cards will be viable but I think when the rotation comes around again (which isn't this expansion), there will most likely be more cards that make it into the meta as a lot of viable cards disappear too.
2
Depends, if you want to play meta decks only then probably not. If you like experimenting, especially in the beginning when nobody knows what's gonna happen.. then yes.
I prefer to get as much cards as possible early on so you can experiment in this phase of the meta where clunky but fun decks can actually still work. When the meta gets stale and only that 10% is being played, the game starts dying imo. The first 2 weeks are usually the most fun.
2
I understand why people think that. N'zoth is probably the reason why.
Personally I like it (I'M a wild player anyway). But the most important thing for me is a variance of decks. At least I'm not encountering battlecry Shaman 9/10 times. Even in low rank they appear way too often to enjoy a diverse metagame, even though there's a clear difference in skills between lower and higher rank. E.g. people play that 3 dmg lackey card without having a lackey on the board, then they play a lackey and then hero power into the lackey generated card. Nonetheless, this is the first time I've actually enjoyed standard since the formats were seperated. Nonetheless, I do believe that cards like N'Zoth are frustrating and in a long term not good for the standard format.
3
Not everybody has fun in simply playing 150 games with the same deck all the way to legend. Everybody needs a breather sometimes. You should try it ;)
0
I personally like the whelps. Don't underestimate what they can do when you magnetize Ziliax to it. I do like your tech with Shadow of Death though.
0
Dane has a similar deck with Chef Nomi which is pretty good and fun. I do like some of the cards you have that he doesn't, like gurubashi berserker and bloodhoof brave