warrior players should try play their deck without boom, just few games in rank5 or higher.
Its still playable, its still can counter aggro and outvalue some control decks. With new taunt pack (2-2 discovee, twin mech and armagedildo) you'll have good minion based lategame and ofc you can play elysianna when meta is slow.
Its good enough and in a right place without freakin boom on turn 7
Rollback Post to RevisionRollBack
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
I played a share of games with Control Warrior, before I got sick of it. My winrate is almost 85%. The deck is too strong. You lose only if you mess up and don't draw 1-drops / Dr. Boom. If you do draw those, you win even the worst matchups.
I would like them not to obliterate Dr. Boom, because of poor Wild Odd Warrior, but something must be done with the current archetype which is really depressing to play against for many players. Just tune it down. My fear is, Brawl, a classic card will be punished for the sins of Dr. Boom.
You can at least rush down Highroll Mages, but now with new tools given to them, I think they should move LPG to 6 mana. Or even buff Grave Horror to 11 mana.
Changes are needed for new decks to emerge. Mages and Warriors are way to overtuned in comparison to others. And are so boring by now. Rogue was nerfed, but not Warrior, that was a major mistake. Tuning down Warrior will not make aggro rampant. The thing is, Warriors have so much more tools than they need. Aggro isn't even near to beating Warriors. Figuratively, you need 70-100 dmg to kill Warrior, but most decks can unleash 60-70 at the best, before exhaustion. And often they end hitting not for more than 20 damage. The most common way of winning is waiting for them to lose.
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
I played a share of games with Control Warrior, before I got sick of it. My winrate is almost 85%. The deck is too strong. You lose only if you mess up and don't draw 1-drops / Dr. Boom. If you do draw those, you win even the worst matchups.
I would like them not to obliterate Dr. Boom, because of poor Wild Odd Warrior, but something must be done with the current archetype which is really depressing to play against for many players. Just tune it down. My fear is, Brawl, a classic card will be punished for the sins of Dr. Boom.
You can at least rush down Highroll Mages, but now with new tools given to them, I think they should move LPG to 6 mana. Or even buff Grave Horror to 11 mana.
Changes are needed for new decks to emerge. Mages and Warriors are way to overtuned in comparison to others. And are so boring by now. Rogue was nerfed, but not Warrior, that was a major mistake. Tuning down Warrior will not make aggro rampant. The thing is, Warriors have so much more tools than they need. Aggro isn't even near to beating Warriors. Figuratively, you need 70-100 dmg to kill Warrior, but most decks can unleash 60-70 at the best, before exhaustion. And often they end hitting not for more than 20 damage. The most common way of winning is waiting for them to lose.
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”