I keep thinking about this card and wanting to like it, but this requires a 'Barnes or Onyx' like deck building restriction OR you play a more tempo based/Aggro priest deck instead. Moving Mind Blast to the HOF removes that possibility in Standard though.
If I build my deck to be high value death rattle cards, then this card can be and will be very good. It will require a silence or transform out of my opponent. But I am not sure how this deck building would work.
Do I take the Harvest Golem avenue? Turn 3 Harvest Golem. I get lots of value when I play Psychopomp, but is that value worth it? So i was thinking a different path. What about no token Death rattles, because I want to avoid getting a 2/1 with no real abilities?
So in Standard, as of right now, what are good Deathrattle effects, that I can play in the early game that I would purposely play a badly statted 4 drop in my deck?
Or I build it like a Onyx deck and play nothing but removal and spells until the mid or late game. Then I use Psychopomp to get Onyx like value out of my dead minions?
So this card doesn't end up ever being played on turn 4, but when one of my big dudes bites the dust. Turns 6 and later. That's a tough sell for this card. If it had Taunt, at least it could protect your resurrected minion or offer a minor speed bump.
I really don't want card draw, unless I am doing some OTK deck or combo deck. I could do board removal and board control at least...
On turn 3, play Kaboom Bot. Then they kill it, then play minions AFTER so Kaboom Bot did nothing the first time. I then play Psychopomp and it gives me a Doomsayer like effect. The opponent HAS to kill my minions with spells and can't commit to the board, or I will simply trade in.
How am I surviving without playing minions before turn 5 though?
Without more support, this card is Playable at best. More support in the forms of 3 drop deathrattles that DONT summon tokens but that do something to affect the board. Priest might also need more Lackey support and if they do, they can include the 2 drop to get a Lackey, then they can play this on turn 3 with the Coin.
In Wild, this doesn't quite fit into Big Priest. This can however work perfectly in a Wild Quest Deathrattle Priest deck and be very effective there.
I like the card and the Reborn can be crazy powerful if it hits the right minion.
So Deathrattles that generate more cards in hand would make this insanely useful.
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I keep thinking about this card and wanting to like it, but this requires a 'Barnes or Onyx' like deck building restriction OR you play a more tempo based/Aggro priest deck instead. Moving Mind Blast to the HOF removes that possibility in Standard though.
If I build my deck to be high value death rattle cards, then this card can be and will be very good. It will require a silence or transform out of my opponent. But I am not sure how this deck building would work.
Do I take the Harvest Golem avenue? Turn 3 Harvest Golem. I get lots of value when I play Psychopomp, but is that value worth it? So i was thinking a different path. What about no token Death rattles, because I want to avoid getting a 2/1 with no real abilities?
So in Standard, as of right now, what are good Deathrattle effects, that I can play in the early game that I would purposely play a badly statted 4 drop in my deck?
Or I build it like a Onyx deck and play nothing but removal and spells until the mid or late game. Then I use Psychopomp to get Onyx like value out of my dead minions?
So this card doesn't end up ever being played on turn 4, but when one of my big dudes bites the dust. Turns 6 and later. That's a tough sell for this card. If it had Taunt, at least it could protect your resurrected minion or offer a minor speed bump.
I really don't want card draw, unless I am doing some OTK deck or combo deck. I could do board removal and board control at least...
On turn 3, play Kaboom Bot. Then they kill it, then play minions AFTER so Kaboom Bot did nothing the first time. I then play Psychopomp and it gives me a Doomsayer like effect. The opponent HAS to kill my minions with spells and can't commit to the board, or I will simply trade in.
How am I surviving without playing minions before turn 5 though?
Without more support, this card is Playable at best. More support in the forms of 3 drop deathrattles that DONT summon tokens but that do something to affect the board. Priest might also need more Lackey support and if they do, they can include the 2 drop to get a Lackey, then they can play this on turn 3 with the Coin.
In Wild, this doesn't quite fit into Big Priest. This can however work perfectly in a Wild Quest Deathrattle Priest deck and be very effective there.
I like the card and the Reborn can be crazy powerful if it hits the right minion.
So Deathrattles that generate more cards in hand would make this insanely useful.