I really like the idea of this - 4 damage for 3 is fairly normal (ie. Shadowbolt), but this is a pretty interesting way. Usually going to be better than 4 straight up damage, given that it can pop a divine shield and do 3, but in rare cases worse (such as trying to kill a Grim Patron), and of course synergistic with anything that statically buffs creatures (like a Dire Wolf Alpha, for example).
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I really like the idea of this - 4 damage for 3 is fairly normal (ie. Shadowbolt), but this is a pretty interesting way. Usually going to be better than 4 straight up damage, given that it can pop a divine shield and do 3, but in rare cases worse (such as trying to kill a Grim Patron), and of course synergistic with anything that statically buffs creatures (like a Dire Wolf Alpha, for example).