We need a card that wipes out graveyards and/or entire played history to stop stupid resurrection and replay mechanics.
barnes is a complete RNG card that gives a massive tempo increase. Big Priest is a gimmick deck that is fun to play. I have been told by all the cool hearthstone kids (aka lames) that wild is a non-competitive joke format. I play at legend rank in wild all the time and I beat Big Rng all the time. Instead of nerfing barnes why dont you all just play Big RNG and ill keep beating you and then you can cry to nerf my deck too. SERIOUSLY IS IT THAT FUCKING HARD TO FIGURE OUT THAT IF THE DECK RESURRECTS MINIONS DONT FUCKING KILL ANY YOU DONT WANT BACK ON THE BOARD THE NEXT TURN. Sap and done Big Rng clowns.... Everyone highrolls sometimes but you need to get the fuck over it. Play cards that spawn bullshit minions for the oponnent and kill those minions....play a class with bounce cards or figure out how to negate the resurrect effect or god forbid the Big RNG player doesnt draw barnes and does nothing for 6 fucking turns hes DEAD ANYWAY oh how i laugh ! nerf barnes.........ok cool hearthstone kids....
The problem in Wild is that it is completely non-interactive and fun at all, you know there are a bunch of big priests, mill rouge, OTK mage etc. Of course I can counter these decks as well but the result is determined once you entered the board.
The problem in Wild is that it is completely non-interactive and fun at all, you know there are a bunch of big priests, mill rouge, OTK mage etc.
Of course I can counter these decks as well but the result is determined once you entered the board.
Same thought too. It should be nerfed to 6 mana.
Makes priest more prone to aggro.