What do you think about this idea? The first minion that this effect bounces to would only gain the deathrattle in addition to its own. For example if it bounced to Tirion Fordring, the abilities would be "Divine Shield, Taunt, Deathrattle: Equip 5/3 Ashbringer AND Deathrattle: Give this minion's abilities to a random minion". Then the next minion would gain the previous effects in addition to its own and they would keep stacking forward until all the minions on board were removed for once so there was no minion to bounce to.
Also void revenants are actually NOT DEMONS. Should I stay trustful to the lore or use the demon tag since all void minions in HS have been demons?
Very interesting. Extremely broken under certain conditions I'm sure due to being neutral (getting this to go on Immortal Prelate, Da Undatakah and then Tirion Fordring come to mind), but very interesting none the less. Does it also keep any enchantments/buffs?
I don't think the tribe really matters that much. Blizzard themselves haven't been very consistent with them either. I'd say the tribe should generally match the card image so it visually makes sense.
Very good points! I intended it wouldn't keep any spell effects, only "abilities". It's tough that the difference between an effect, an ability, an enchantment, a buff and a card text is very vague. I think I should change the word "effect" to "card text" although that sounds very lame. I know the card is capable to generate some broken combos but due to the randomness who gains the deathrattle, I think it balances the card (and makes it even crazier). Gonna increase the mana cost by 1 just to be sure! :)
What do you think about this idea? The first minion that this effect bounces to would only gain the deathrattle in addition to its own. For example if it bounced to Tirion Fordring, the abilities would be "Divine Shield, Taunt, Deathrattle: Equip 5/3 Ashbringer AND Deathrattle: Give this minion's abilities to a random minion". Then the next minion would gain the previous effects in addition to its own and they would keep stacking forward until all the minions on board were removed for once so there was no minion to bounce to.
Also void revenants are actually NOT DEMONS. Should I stay trustful to the lore or use the demon tag since all void minions in HS have been demons?
Very good points! I intended it wouldn't keep any spell effects, only "abilities". It's tough that the difference between an effect, an ability, an enchantment, a buff and a card text is very vague. I think I should change the word "effect" to "card text" although that sounds very lame. I know the card is capable to generate some broken combos but due to the randomness who gains the deathrattle, I think it balances the card (and makes it even crazier). Gonna increase the mana cost by 1 just to be sure! :)
May your nets always be full! 🎣
What do you think about this idea? The first minion that this effect bounces to would only gain the deathrattle in addition to its own. For example if it bounced to Tirion Fordring, the abilities would be "Divine Shield, Taunt, Deathrattle: Equip 5/3 Ashbringer AND Deathrattle: Give this minion's abilities to a random minion". Then the next minion would gain the previous effects in addition to its own and they would keep stacking forward until all the minions on board were removed for once so there was no minion to bounce to.
Also void revenants are actually NOT DEMONS. Should I stay trustful to the lore or use the demon tag since all void minions in HS have been demons?
May your nets always be full! 🎣