I think the OP has overplayed his hand - he admits that there are only three ways to nerf a card, one of which is unacceptable. Sometimes Blizz nerfs cards by changing stats, sometimes by changing cost - it's difficult to see how either is "lazy".
I'm not a fan of the nerfs, because they undermine the entire rationale of the Hall of Fame, and Wild in general, while undercutting Blizzard's own philosophy of preserving a "safe place" for casual and part-time players to invest in building a collection that will "never go away." The only way to preserve that safe place is to take the HoF seriously, and begin supporting Wild - it's difficult to see how nerfing a bunch of evergreens in December, and Feb, a few months before HoF relegations are meant to take place, contributes to their own stated objectives, or the health of the game as a whole.
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I think the OP has overplayed his hand - he admits that there are only three ways to nerf a card, one of which is unacceptable. Sometimes Blizz nerfs cards by changing stats, sometimes by changing cost - it's difficult to see how either is "lazy".
I'm not a fan of the nerfs, because they undermine the entire rationale of the Hall of Fame, and Wild in general, while undercutting Blizzard's own philosophy of preserving a "safe place" for casual and part-time players to invest in building a collection that will "never go away." The only way to preserve that safe place is to take the HoF seriously, and begin supporting Wild - it's difficult to see how nerfing a bunch of evergreens in December, and Feb, a few months before HoF relegations are meant to take place, contributes to their own stated objectives, or the health of the game as a whole.