I think shaman does a little bit of everything (aside from secrets, ramp and armour). It's a versatile class at the moment (obviously volcano is rotating which is a powerful tool for control variants). It does have more potential I think, just nothing seems to have been refined - and it has a better early game than some classes, druid is a nightmare to play right now. Even shaman is a fun deck. I agree though that Hunter, rogue and paladin are just so much more powerful in the mid-range stakes, with huge tempo swings in their midgame from deathrattle, or powerful finishers in the late game via recruit (for hunter at least). I think the rotation can't come soon enough - depending on the next set, I think shaman could be really cool if they finish off some of the stuff they've introduced recently.
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I think shaman does a little bit of everything (aside from secrets, ramp and armour). It's a versatile class at the moment (obviously volcano is rotating which is a powerful tool for control variants). It does have more potential I think, just nothing seems to have been refined - and it has a better early game than some classes, druid is a nightmare to play right now. Even shaman is a fun deck. I agree though that Hunter, rogue and paladin are just so much more powerful in the mid-range stakes, with huge tempo swings in their midgame from deathrattle, or powerful finishers in the late game via recruit (for hunter at least). I think the rotation can't come soon enough - depending on the next set, I think shaman could be really cool if they finish off some of the stuff they've introduced recently.