Dilemma is that you're generally staring down a huge board at that point and you've probably just taken a bunch of face damage from Huffer rolls. If you can clear the board with your other five mana and stay safely out of lethal range, it's a nice play. That's not always the case, though.
It's really satisfying to hit it, but that's kind of the fallacy of tech cards to begin with: that immense satisfaction you get from blowing up a bunch of secrets and swinging a game makes you forget about all the times it sat in your hand as a dead card.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
⚙
Learn More
Cosmetics
Related Cards
Card Pools
✕
×
PopCard Settings
Click on the buttons to change the PopCard background.
Elements settings
Click on the button to hide or unhide popcard elements.
Dilemma is that you're generally staring down a huge board at that point and you've probably just taken a bunch of face damage from Huffer rolls. If you can clear the board with your other five mana and stay safely out of lethal range, it's a nice play. That's not always the case, though.
It's really satisfying to hit it, but that's kind of the fallacy of tech cards to begin with: that immense satisfaction you get from blowing up a bunch of secrets and swinging a game makes you forget about all the times it sat in your hand as a dead card.