Maybe in wild. Open the Waygate was cut and is barely relevant on ladder. I also think the Crystal Core is more worthy than either of those quests, what with having to be nerfed twice and all.
1. mage. easier exodia mage, and very good in all mage deck.
2. warlock good in many decks, espescially zoo.
3. druid good for finisher with malygos and the new druid legend. its hard to use because druid lack of good aoe. I think the project spell are better in ramp.
4. hunter "just play it" spell. unusable in spell hunter. but maybe good if there are any deck can abuse the spell.
5. warrior ,paladin, shaman, priest only good in niche theme deck like big warrior or mech paladin, or totem/token shaman or death rattle priest.
6.rogue, i still have no idea what kind of deck for the spell. I think minstrel, sprint or miracle are better drawer
I don't understand what you are talking about? Are you just playing favorites? Mage's spell is not good in a fast mage. Therefore just throwing it in any mage deck isn't viable.
Warlock's is good, but again this is not a spell you can throw in any warlock deck. It's only for aggro and discard decks.
Hunter is 4 because "you just play it", but the Boomship isn't? What? If anything the Boomship makes hunter's spell look like a joke because unlike hunter's spell. The Boomship is good at any point in the game for a big warrior, meanwhile drawing hunter's spell too late could render it useless.
Lastly, you place rogue in 6th because you don't know how it works, funny then that you put the druid spell at 3 despite not knowing how to utilize it either. Rogue's spell draws cards, lots of them, which is basically what every rogue wants to do. If you don't see how being able to draw 10 or so cards to finish the opponent off is powerful, then you should probably reevaluate sharing any opinions in the first place.
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Maybe in wild. Open the Waygate was cut and is barely relevant on ladder. I also think the Crystal Core is more worthy than either of those quests, what with having to be nerfed twice and all.
I don't understand what you are talking about? Are you just playing favorites? Mage's spell is not good in a fast mage. Therefore just throwing it in any mage deck isn't viable.
Warlock's is good, but again this is not a spell you can throw in any warlock deck. It's only for aggro and discard decks.
Hunter is 4 because "you just play it", but the Boomship isn't? What? If anything the Boomship makes hunter's spell look like a joke because unlike hunter's spell. The Boomship is good at any point in the game for a big warrior, meanwhile drawing hunter's spell too late could render it useless.
Lastly, you place rogue in 6th because you don't know how it works, funny then that you put the druid spell at 3 despite not knowing how to utilize it either. Rogue's spell draws cards, lots of them, which is basically what every rogue wants to do. If you don't see how being able to draw 10 or so cards to finish the opponent off is powerful, then you should probably reevaluate sharing any opinions in the first place.