SolForge, easily. Every good deck required nothing but Legendaries and Epics, with multiple copies of each, and since the game was/is mostly played by veterans you WILL be matched against the people who have decks with nothing but these cards. The drop rates and crafting costs were also pretty atrocious on release. Shame too, since the game was really fun.
Of the physical ones?
Probably YGO (I never really played Magic). At least in the WoWTCG it was pretty cheap to buy almost any single. That said physical TCGs are kinda pay to win from the outset, since it's (more or less) impossible to play for free.
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Of the digital ones:
SolForge, easily. Every good deck required nothing but Legendaries and Epics, with multiple copies of each, and since the game was/is mostly played by veterans you WILL be matched against the people who have decks with nothing but these cards. The drop rates and crafting costs were also pretty atrocious on release. Shame too, since the game was really fun.
Of the physical ones?
Probably YGO (I never really played Magic). At least in the WoWTCG it was pretty cheap to buy almost any single. That said physical TCGs are kinda pay to win from the outset, since it's (more or less) impossible to play for free.