I've been in beta about a week and it seems, so far, the most hard-to-beat class is a rogue who plays a good amount of spell power minions. This is due to the way the rogue is built, centered around dealing massive amounts of damage as fast as possible, as efficiently as possible. Spell power boosts a large amount of Rogue spells, the most devastating of which is Headcrack. Headcrack with +2 spell power is 4 (pretty much unavoidable) damage every turn, which is devastating even after just a short while.
I am not griping, whining, or calling for nerfs. This is just what I have observed throughout my first week of beta. Has anyone else had similar experiences to mine when it comes to spell power Rogues? If no, which class / strategy has given you the most trouble?
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I've been in beta about a week and it seems, so far, the most hard-to-beat class is a rogue who plays a good amount of spell power minions. This is due to the way the rogue is built, centered around dealing massive amounts of damage as fast as possible, as efficiently as possible. Spell power boosts a large amount of Rogue spells, the most devastating of which is Headcrack. Headcrack with +2 spell power is 4 (pretty much unavoidable) damage every turn, which is devastating even after just a short while.
I am not griping, whining, or calling for nerfs. This is just what I have observed throughout my first week of beta. Has anyone else had similar experiences to mine when it comes to spell power Rogues? If no, which class / strategy has given you the most trouble?