Yeah, I know it's gimmicky and unrealistic, but.. What if a silenced Doomsayer gets +2 Abusive Sergeant buff into Crazy Alchemist? Does it die or are we left with a 7/2 glasscannon on the board? :)
Also, what happens if we use Dire Wolf or Flametoungue instead of Abusive?
Since it is silenced, it will not do anything. Therefore, since you have a 2/7 swapped, it becomes a perma 7/2.
Similar things can be done to an amani beserker to get a stupid high hp and damage minion early without using up an inner fire. Just let it get enraged, throw the temporary attack buffs on it, and then swap, leaving you with a pretty massive hp amani zerker ( 5 attack at the least turned into 5 hp) and it can re-enrage to get the attack boost AGAIN ( which is weird).
Well, the question was rather about the bonus attack going away and making it 0 health, but I guess it's no longer considered as a bonus which is to be discarded next turn :)
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Temporary attack bonuses are turned into permanent health, and the health is turned into permanent attack. This also works with aura attack buffs like flametongue totem. If you have an 0-7 buffed to 2-7 by flametongue, using crazed alc will turn it into a 7-2, buffed up to a 9-2.
Hi everyone! :)
Yeah, I know it's gimmicky and unrealistic, but.. What if a silenced Doomsayer gets +2 Abusive Sergeant buff into Crazy Alchemist? Does it die or are we left with a 7/2 glasscannon on the board? :)
Also, what happens if we use Dire Wolf or Flametoungue instead of Abusive?
Come join me @ twitch.tv/Creeepling ! Only fun and unusual decks!
Since it is silenced, it will not do anything. Therefore, since you have a 2/7 swapped, it becomes a perma 7/2.
Similar things can be done to an amani beserker to get a stupid high hp and damage minion early without using up an inner fire. Just let it get enraged, throw the temporary attack buffs on it, and then swap, leaving you with a pretty massive hp amani zerker ( 5 attack at the least turned into 5 hp) and it can re-enrage to get the attack boost AGAIN ( which is weird).
Well, the question was rather about the bonus attack going away and making it 0 health, but I guess it's no longer considered as a bonus which is to be discarded next turn :)
Come join me @ twitch.tv/Creeepling ! Only fun and unusual decks!
Good question! Would be good if someone would experiment with this. Would apply to any 0 dmg minion such as flametongue totem and manatide also
Sick! Thanks for the input :) hf everyone!
Come join me @ twitch.tv/Creeepling ! Only fun and unusual decks!
Temporary attack bonuses are turned into permanent health, and the health is turned into permanent attack. This also works with aura attack buffs like flametongue totem. If you have an 0-7 buffed to 2-7 by flametongue, using crazed alc will turn it into a 7-2, buffed up to a 9-2.
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