I'm playing as hunter, enemy pally is at 2 health. i put explosive trap, he's turn.
He attacks me with true silver weapon, the trap activates, then he's goes to 0 health, then the game has a brain freeze, he returns to 2 health. then after that he's able to attack me with his weapon for the SECOND time!
I'm not sure about game mechanic, was he supposed to heal for 2 when he went to 0? And the fact that he was able to attack again is a obviously a huge bug.
This sounds like a bug, and I haven't seen it yet myself. Generally, when the pally attacks with his Truesilver he gains 2 life FIRST, which should have taken him back up to 4 health, and then your trap would have dropped him back down to 2.
So here's what happened.
I'm playing as hunter, enemy pally is at 2 health. i put explosive trap, he's turn.
He attacks me with true silver weapon, the trap activates, then he's goes to 0 health, then the game has a brain freeze, he returns to 2 health. then after that he's able to attack me with his weapon for the SECOND time!
I'm not sure about game mechanic, was he supposed to heal for 2 when he went to 0?
And the fact that he was able to attack again is a obviously a huge bug.
And ofc i lost the game because of that.
So... wtf?
This sounds like a bug, and I haven't seen it yet myself. Generally, when the pally attacks with his Truesilver he gains 2 life FIRST, which should have taken him back up to 4 health, and then your trap would have dropped him back down to 2.
There have often been times where Truesilver's heal procs twice during an attack, I suspect this may be one of them.
I'll test this at some point and come back with a definitive answer if no one knows off-hand.
http://www.youtube.com/user/vtxaishi
You're not going crazy, I edit 2~3 times each post
They supposedly fixed the double heal bug, maybe the let one slip by.