Literally the only reason Warlock goes even purely for the fact that it can play Giant on turn 3. Shaman is even only because of Eel and turn 1 hero power into Flametougne.
Heh... so drawing a tons of cards is lame? Seriously, you aren't playing for giants and big dragons. You can draw your trump (hehe) cards earlier and always have something to play. Yes it is worse :D
In even shammy you just generate full board of tokens to buff them and throw knives... Of course shammy don't have level up for totem, but he can use them in a different way.
Odd or even... it depends on the idea of deck, not a class
Literally the only reason Warlock goes even purely for the fact that it can play Giant on turn 3. Shaman is even only because of Eel and turn 1 hero power into Flametougne.
Heh... so drawing a tons of cards is lame? Seriously, you aren't playing for giants and big dragons. You can draw your trump (hehe) cards earlier and always have something to play. Yes it is worse :D
In even shammy you just generate full board of tokens to buff them and throw knives... Of course shammy don't have level up for totem, but he can use them in a different way.
Odd or even... it depends on the idea of deck, not a class
You failed to undertstand what I was saying.
WIth the 1 cost hero power, you need cards that synergize with it to make the best use out of it. Otherwise it's simply just 1 mana less hero power which is just very meh. And the even decks right now that try to attempt using synergy with the hero power only have 1 or 2 cards to synergize with it. Warlock draws tons of cards anyways regardless if it's hero power cost 1 less or not. :/ it's just basically one more card draw a turn earlier, just to add a health or 2 on Drake and 1 mana less giant than they normally would. Big.fucking.whoop.
Also you can play a viable token shaman without it being an even deck. And again, the only reason Even shaman is a thing more than regular token is PURELY for the synergy it has with flametougne and Eel with cherry on top.
While Odd hero power can carry a deck literally on it's own back and doesn't require synergy to make the best use out of it.
Literally the only reason Warlock goes even purely for the fact that it can play Giant on turn 3. Shaman is even only because of Eel and turn 1 hero power into Flametougne.
Heh... so drawing a tons of cards is lame? Seriously, you aren't playing for giants and big dragons. You can draw your trump (hehe) cards earlier and always have something to play. Yes it is worse :D
In even shammy you just generate full board of tokens to buff them and throw knives... Of course shammy don't have level up for totem, but he can use them in a different way.
Odd or even... it depends on the idea of deck, not a class
You failed to undertstand what I was saying.
WIth the 1 cost hero power, you need cards that synergize with it to make the best use out of it. Otherwise it's simply just 1 mana less hero power which is just very meh. And the even decks right now that try to attempt using synergy with the hero power only have 1 or 2 cards to synergize with it. Warlock draws tons of cards anyways regardless if it's hero power cost 1 less or not. :/ it's just basically one more card draw a turn earlier, just to add a health or 2 on Drake and 1 mana less giant than they normally would. Big.fucking.whoop.
Also you can play a viable token shaman without it being an even deck. And again, the only reason Even shaman is a thing more than regular token is PURELY for the synergy it has with flametougne and Eel with cherry on top.
While Odd hero power can carry a deck literally on it's own back and doesn't require synergy to make the best use out of it.
Just no :D
"WIth the 1 cost hero power, you need cards that synergize with it to make the best use out of it. Otherwise it's simply just 1 mana less hero power which is just very meh." Sometimes quantity is quality :D. That's the synergy.
Normal Warlock can't draw as many cards as Evenlock. So he sacrificed odd cards, for better draw engine, more capabilities, and earlier giants and bigger dragons. I am trying to explain that if you have more cards earlier, You can better plan a game from the start.
In standard normal shaman can make a token deck without Genn... but it's sucks :D. Try it out :D
"While Odd hero power can carry a deck literally on it's own back and doesn't require synergy to make the best use out of it." Emm yes, tokens without Level Up and mass buffs are so strong :D. Even (ironically :P) upgraded hero power needs synergy.
What is stronger? It depends on deck where You use Odd or Even cards...
I play Odd Rogue in Wild and have to say I absolutely hate going against Even Shaman. Their Eel pretty much eats up any 1 or 2 drop I have on the board, and the two attack weapon is often wasted on having to kill totems every turn.
Don't play it that often, but when I do it's usually when I'm grinding rank 5 and I mean going from rank 10 with 0 stars to rank 3 without a single loss is just retarded. Though that was during Star Aligner Druid, which was really simple to beat, but now that there's a lot of Big Priests it's hard to tell, as unless you draw Devolve really early on you're going to get smashed really hard.
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Add me up if you're looking for someone to play friendly matches with! I play on EU. LuckyScrub#2745
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Heh... so drawing a tons of cards is lame? Seriously, you aren't playing for giants and big dragons. You can draw your trump (hehe) cards earlier and always have something to play. Yes it is worse :D
In even shammy you just generate full board of tokens to buff them and throw knives... Of course shammy don't have level up for totem, but he can use them in a different way.
Odd or even... it depends on the idea of deck, not a class
You failed to undertstand what I was saying.
WIth the 1 cost hero power, you need cards that synergize with it to make the best use out of it. Otherwise it's simply just 1 mana less hero power which is just very meh. And the even decks right now that try to attempt using synergy with the hero power only have 1 or 2 cards to synergize with it. Warlock draws tons of cards anyways regardless if it's hero power cost 1 less or not. :/ it's just basically one more card draw a turn earlier, just to add a health or 2 on Drake and 1 mana less giant than they normally would. Big.fucking.whoop.
Also you can play a viable token shaman without it being an even deck. And again, the only reason Even shaman is a thing more than regular token is PURELY for the synergy it has with flametougne and Eel with cherry on top.
While Odd hero power can carry a deck literally on it's own back and doesn't require synergy to make the best use out of it.
I like even decks
Just no :D
"WIth the 1 cost hero power, you need cards that synergize with it to make the best use out of it. Otherwise it's simply just 1 mana less hero power which is just very meh." Sometimes quantity is quality :D. That's the synergy.
Normal Warlock can't draw as many cards as Evenlock. So he sacrificed odd cards, for better draw engine, more capabilities, and earlier giants and bigger dragons. I am trying to explain that if you have more cards earlier, You can better plan a game from the start.
In standard normal shaman can make a token deck without Genn... but it's sucks :D. Try it out :D
"While Odd hero power can carry a deck literally on it's own back and doesn't require synergy to make the best use out of it." Emm yes, tokens without Level Up and mass buffs are so strong :D. Even (ironically :P) upgraded hero power needs synergy.
What is stronger? It depends on deck where You use Odd or Even cards...
Don't play it that often, but when I do it's usually when I'm grinding rank 5 and I mean going from rank 10 with 0 stars to rank 3 without a single loss is just retarded. Though that was during Star Aligner Druid, which was really simple to beat, but now that there's a lot of Big Priests it's hard to tell, as unless you draw Devolve really early on you're going to get smashed really hard.
Add me up if you're looking for someone to play friendly matches with! I play on EU. LuckyScrub#2745