"A better example would be that you're not into any particular team but still want sports paraphernalia. You buy 30 jerseys for each of the 30 teams participating in the league. "
Yeah yeah yeah awesome analogy my homie, I can totally picture a sports fan with no specific loyalties who buys 30 jerseys, perfect illustration of a realistic scenario. Glad you're the one explaining how the world works to all us dummies.
Good. I can see that you're starting to get my point. Can you picture yourself in the mirror then? I picture someone with no specific loyalties, who crafts 30 cards for a deck, and wants a refund for all 30 cards in the case that a single one of them gets nerfed. Totally serious by the way, and is an actual realistic scenario as illustrated by your arguments made thus far.
Are the pieces coming together yet? Are the gears finally starting to turn? My absurd case for the returns on these 30 jerseys is just as absurd as your case for a refund on 30 cards. Either we're both entirely correct on this one or you're entirely wrong alone.
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Blizzard’s cards do not function like sports teams. Your Examples with dropping the ball applies to the meta. If a card is no longer strong because the meta has shifted, then we can compare to the sports team dropping the ball.
However a nerf is the opposite. That is not the team dropping the ball but the team deciding they are no longer a team and closed the business. Afterwards they call back all the jersies without paying the fans back. Of course people will feel like they purchased something they no longer had in possession.
If a card becomes worse by meta = Bad luck. We could have been smarter and foreseen this.
If a card becomes nerfed by Blizzard = We are entitled to money, gold or dust because we paid for the card and it is now changed.
Also/Edit: If Blizzard do not offer a full refund they have then opened up the gate for them to NOT offer full refunds on future nerfs as well. And then where do we draw the line between Shudderwock-almost-insignificant nerfs and big-nerfs-that-are-really-important nerfs? In the future they can say that they do not always offer full refund on nerfed cards. Suck it Hearthstone-fans! Blizzard doesn’t want to keep you as customers.
From a consumer's point of view my analogy was right on the money, but I guess I can give you an alternative.
A huge investor buys out the entirety of a sports team and its franchise. The investor sees potential, he sees the team play well, he sees an opportunity here. He learns to grow with the entirety of the team, but suddenly his right hand man, the best player on the team, the mvp, the strongest link, the all star decides to drop out due to an injury, in essence lets just say that this dude got nerfed. He then learns to distrust and hate the rest of the team and discovers that they're shit without him. He wants his money back, not just from the investment he put into the dropout, but from the team as a whole. He breaks his contract with the injured player, but is unable to do so with the rest of the team. He wants his money back because he gave up on this team, and what does he want to purchase instead? That's right, an entirely different team in which he will bank all his money on.
See how scummy that sounds? See how Blizzard would never put up with shit like this?
The nature of this conversation was borrowed from that Jeepers guy, who was right on track with what I was talking about despite our opposing views. Every nerfed card deserves a full dust refund, so you can get that out of your system already. Everybody knows and deserves that much from Blizzard. This jeepers guy just wants a full dust refund for the other 29 cards in his cubelock deck in the case that spiritsinger umbra gets nerfed. That is the gravity of his argument. You're by far way easier to deal with but this jeepers dude has completely gone off the rails.
The investor made a mistake. A calculated one. He made that mistake with the hopes of making money.
Do you see Hearthstone as a way of making money? Or do you see it as a fun game made for entertainment?
I agree with OP. People chose to abuse things. This is the consequence. I hate people who want the easy way out every fucking time. I never understood why people hate having to actually earn their wins. K&C was a great expansion in many ways, but they overdid it in ways that we have to deal with for a while. Warlock was in a good place pre-K&C. Now it’s dumb. I love warlock as a class, super fun, but the skill is gone. Managing your hero power used to be critical because you lost health and couldn’t get it back effortlessly. Such a shame. I’d rather play my Even Handlock deck and have a slightly lower WR than control or cube because I earn my wins, and as a while enjoy the game more because if it.
Paladin isn’t really that bad either. Sure it’s powerful, but it’s counterable. My Even Shaman stomps both even and odd paladin. I don’t think Tarim needs a nerf. The Baku hero upgrade should be a 2/2 though.
Spiteful requires a deck with next to no spells to work, so it has more balance than people like to admit. but making the summoner a 7 mana card would help a lot I think. Maybe even 8, but that may ruin it.
People should NOT get refunds on dust. Maybe I’m extreme, but that’s a part of the game. You did not need to put all your eggs in one basket and craft the most OP skill-less deck in order to satisfy your easy wins. Go out and earn your wins.
In a competitive enviroment you either
a) decide to purposefully handicap yourself and "earn your wins"
b) actually play the game like it's provided to you
You are getting mad because you want to play a different game than the one we have, and you blame other players for following the rules of the game. It's like getting mad at people in chess because they decide to open with a queen gambit instead of pushing the pawn in front of the rook at the first move
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Hey all F2P players out there! Try out my 100% free deck before trying to call this game pay to win!!!