I think they meant the most quests are late game cards. Nobody expected, that quest rogue can play 4 copies of one card on 5-7 turn (mostly)
Actually, people that put thought into it could see the Rogue Quest coming. It was the first Quest i crafted when Ungoro came out. But, just like PW and Freeze mage it is so un-interactive i got bored with it and have not played it in a month.
Why do people come to these forms to whine about decks that are so easy to beat?