OK, thanks for the advice. I'll try to put together a Paladin build. I can't stand playing Huntard. No offense to those that like the deck, I loved playing Zoo prior to Naxx and it certainly wasn't complicated.
I'm playing hunter at around rank 4, and all I really ever see is control warrior or Druid. I don't know why everyone else is complaining, I haven't seen a hunter or Zoolock in a long time.
Rollback Post to RevisionRollBack
Lost access to my internet for over a year - glad to be back :3
I'm playing hunter at around rank 4, and all I really ever see is control warrior or Druid. I don't know why everyone else is complaining, I haven't seen a hunter or Zoolock in a long time.
Stuck at rank 4 for days with my control warrior and all i see is hunters :( When I see something else I'm happy. This morning I played 10 games, 7 hunters, 2 priests, 1 other warrior.
This 'meta', if anything, is simply unoriginal. I'm playing Hunter right now, and have been since I started playing at the games release. Half of my matchup's between ranks 3-7 are Hunter. So yes, it does get a bit annoying - but it'll shift eventually. The one thing I've come to learn (and very much like) about this game, is that it is balanced enough to continue shifting the meta almost every couple of weeks. Right now I feel like Ramp Druid, Hunter, and Control Warrior are the prominent deck types; but I'm sure that will change soon.
The ranks make a huge difference, too. 10-18 there's a lot of Warlock due to people wanting to ladder more quickly. I think the general consensus is that people don't want to 'waste' their time in the early parts of the ladder, so everyone just builds decks to keep the games under 10 minutes....lol
I'm stuck at rank 3-6 for a week now... playing handlock - after I realized I was able to beat anything but huntards I started switching to huntard but I just hate it... So now I'm playing my handlock and huntard is just an autoloss matchup - i literally cringe when I see I'm against a hunter. Have been able to win like 1/6-7 matches against hunters, all because they weren't getting what they needed. Never has anything game related annoyed me this much as the words "I'll show them all".
I am playing around with a tempo rogue build. It's not optimal because I am requiring myself to play all gold cards, but I am keeping it around the same rank. At least it gives me something different. I hate playing as hunter as much as I hate playing against it. I never really had a problem with Zoo or Miracle, but hunter just feels non-interactive from both sides of the match. It doesn't really seem like you contribute any meaningful choices to the outcome of the game all that often. It is simply determined upon the shuffling of the decks. The fact that it has good match ups against most of the field at the moment just makes an annoying match a common occurrence.
If your matchups are indeed 70% what you just said, just play an aggro counter deck like Control Warrior or Priest, in theory you should dominate that 70% and rank up relatively quick. Adjusting and taking advantage of the predictable meta might be more useful than just complaining about it.
This response should be stickied, up-voted, and given a gold fucking star.
I feel anyone who makes a complaint about the meta should also post their deck type and rank. Then we can start to see where this trend is coming from. I imagine that everyone who's complaining about Hunters are playing a deck that's easily countered by them.
So...they're playing any deck that isn't control Warrior or Priest?
Actually, Malygos miracle has about a 70% win percentage against hunters. I don't know if it's just the fact that they set up they're traps waiting for Leeroy, or if they simply can't out pace Miracle other than stopping one kill condition.
Gotta agree with the OP to an extent. When a player as talented as Reynad is able to create two game-challenging decks such as Zoo and Mad Scientist, it's a bit of warning that perhaps the mechanics of Hearthstone should be tweaked in favor of further balance.
That being said, I'd still rather play 50% Hunter, 30% Priest, and 20% Other than 70% Zoo from pre-Naxx.
Rollback Post to RevisionRollBack
If you aren't playing Paladin, you're doing it wrong.
They should change the game so you can't hit the face until turn 10
I like that idea, but then, f'ing Pyro blast still gets away with it, which it shouldn't. Heavy spells like that should HAVE to work around taunts.
I've played mages who seemed to not be trying very hard, then I realised why, they were simply saving up their fireballs and pyro and depending on using flamestrike turn 7 [Yawn!] 2 x fireball turn 8, another and a polly or whatever turn 9 and pyro turn 10
Hoe excite ... :/ I have learned of course and don't even let them get that far now.
They should change the game so you can't hit the face until turn 10
lol reminds me of the days of starcraft when people would say no rush 10 minutes...
That's what I was thinking.
Requiring someone to kill everything on board before going to face almost completely eliminates the idea of taunt (yeah, I know you can still protect weak minions with it) and waiting to hit face until turn 10 will just make people fill their decks with all of the late game legendaries (Why even play minions before turn 8? It's not like the enemy could attack you either). Then you would have everyone complaining the game was P2W.
I feel anyone who makes a complaint about the meta should also post their deck type and rank. Then we can start to see where this trend is coming from. I imagine that everyone who's complaining about Hunters are playing a deck that's easily countered by them.
So...they're playing any deck that isn't control Warrior or Priest?
Actually, Malygos miracle has about a 70% win percentage against hunters. I don't know if it's just the fact that they set up they're traps waiting for Leeroy, or if they simply can't out pace Miracle other than stopping one kill condition.
Where did you get this percentage from? I haven't seen a Malygos miracle deck in months.
OK, thanks for the advice. I'll try to put together a Paladin build. I can't stand playing Huntard. No offense to those that like the deck, I loved playing Zoo prior to Naxx and it certainly wasn't complicated.
I'm playing hunter at around rank 4, and all I really ever see is control warrior or Druid. I don't know why everyone else is complaining, I haven't seen a hunter or Zoolock in a long time.
Lost access to my internet for over a year - glad to be back :3
Stuck at rank 4 for days with my control warrior and all i see is hunters :( When I see something else I'm happy. This morning I played 10 games, 7 hunters, 2 priests, 1 other warrior.
So many Taunt Druids and Control Warriors in the meta now it's not even funny. Hope you're enjoying your 30min control vs control matchups.
u forgot paladin
༼ つ ◕_◕ ༽つAMENO༼ つ ◕_◕ ༽つ
This 'meta', if anything, is simply unoriginal. I'm playing Hunter right now, and have been since I started playing at the games release. Half of my matchup's between ranks 3-7 are Hunter. So yes, it does get a bit annoying - but it'll shift eventually. The one thing I've come to learn (and very much like) about this game, is that it is balanced enough to continue shifting the meta almost every couple of weeks. Right now I feel like Ramp Druid, Hunter, and Control Warrior are the prominent deck types; but I'm sure that will change soon.
The ranks make a huge difference, too. 10-18 there's a lot of Warlock due to people wanting to ladder more quickly. I think the general consensus is that people don't want to 'waste' their time in the early parts of the ladder, so everyone just builds decks to keep the games under 10 minutes....lol
I'm stuck at rank 3-6 for a week now... playing handlock - after I realized I was able to beat anything but huntards I started switching to huntard but I just hate it... So now I'm playing my handlock and huntard is just an autoloss matchup - i literally cringe when I see I'm against a hunter. Have been able to win like 1/6-7 matches against hunters, all because they weren't getting what they needed. Never has anything game related annoyed me this much as the words "I'll show them all".
Those are my favorite kind of games because they involve the most strategy and decision making, and some really crazy and fun stuff happens.
Everyone should just make hunter and zoo decks or auto-surrender to hunter and zoo decks. That's the only way Blizzard will do something.
I am playing around with a tempo rogue build. It's not optimal because I am requiring myself to play all gold cards, but I am keeping it around the same rank. At least it gives me something different. I hate playing as hunter as much as I hate playing against it. I never really had a problem with Zoo or Miracle, but hunter just feels non-interactive from both sides of the match. It doesn't really seem like you contribute any meaningful choices to the outcome of the game all that often. It is simply determined upon the shuffling of the decks. The fact that it has good match ups against most of the field at the moment just makes an annoying match a common occurrence.
This response should be stickied, up-voted, and given a gold fucking star.
Actually, Malygos miracle has about a 70% win percentage against hunters. I don't know if it's just the fact that they set up they're traps waiting for Leeroy, or if they simply can't out pace Miracle other than stopping one kill condition.
They should change the game so you can't hit the face until turn 10
Gotta agree with the OP to an extent. When a player as talented as Reynad is able to create two game-challenging decks such as Zoo and Mad Scientist, it's a bit of warning that perhaps the mechanics of Hearthstone should be tweaked in favor of further balance.
That being said, I'd still rather play 50% Hunter, 30% Priest, and 20% Other than 70% Zoo from pre-Naxx.
If you aren't playing Paladin, you're doing it wrong.
I like that idea, but then, f'ing Pyro blast still gets away with it, which it shouldn't. Heavy spells like that should HAVE to work around taunts.
I've played mages who seemed to not be trying very hard, then I realised why, they were simply saving up their fireballs and pyro and depending on using flamestrike turn 7 [Yawn!] 2 x fireball turn 8, another and a polly or whatever turn 9 and pyro turn 10
Hoe excite ... :/ I have learned of course and don't even let them get that far now.
lol reminds me of the days of starcraft when people would say no rush 10 minutes...
There are a lot of hunters but not even close to 80%
I played 20 games today, and this is what I faced (EU, rank9)
Healadin / Control Paladin - 4
Mid-Range Hunter - 4
Zoo - 2
Mid-Range Shaman - 2
Face Huntard - 2
Ramp Druid - 2
Mid-Range Mage - 2
Freezmage - 1
Control Warrior - 1
That's what I was thinking.
Requiring someone to kill everything on board before going to face almost completely eliminates the idea of taunt (yeah, I know you can still protect weak minions with it) and waiting to hit face until turn 10 will just make people fill their decks with all of the late game legendaries (Why even play minions before turn 8? It's not like the enemy could attack you either). Then you would have everyone complaining the game was P2W.
Where did you get this percentage from? I haven't seen a Malygos miracle deck in months.
ヽ༼ຈل͜ຈ༽ノ
That's hilarious. So true..
ヽ༼ຈل͜ຈ༽ノ