I want to preface this by saying this is not some ideal, optimized deck. Do not craft this if you want something competitive. That said, it is more fun than it has any business being. You're going to fold to top tier decks in the meta. This is the first iteration of this deck and first impressions are that it needs more cycling and more board control. It's not uncommon to be waiting to draw that one specific combo piece. I had some issues with posting the deck from here so I copy/pasted at the bottom of the thread.
Typically, I mulligan for early control and cycling cards. The combo can be done as early as turn 6 if you have coin and there is already 11 health worth of minions in play. More likely you'll play it when you hit 10 mana with Tiller, Deathspeaker on Tiller, second Deathspeaker on the first, then Hysteria on Tiller. The attacks do not stop when you get lethal if you do the 10 mana combo since 2 minions are immune (so you may end up sitting there for a minute). There does seem to be a cap on number of attacks with the 10 mana combo, and it deals ~60 damage to the enemy hero.
I want to preface this by saying this is not some ideal, optimized deck. Do not craft this if you want something competitive. That said, it is more fun than it has any business being. You're going to fold to top tier decks in the meta. This is the first iteration of this deck and first impressions are that it needs more cycling and more board control. It's not uncommon to be waiting to draw that one specific combo piece. I had some issues with posting the deck from here so I copy/pasted at the bottom of the thread.
Typically, I mulligan for early control and cycling cards. The combo can be done as early as turn 6 if you have coin and there is already 11 health worth of minions in play. More likely you'll play it when you hit 10 mana with Tiller, Deathspeaker on Tiller, second Deathspeaker on the first, then Hysteria on Tiller. The attacks do not stop when you get lethal if you do the 10 mana combo since 2 minions are immune (so you may end up sitting there for a minute). There does seem to be a cap on number of attacks with the 10 mana combo, and it deals ~60 damage to the enemy hero.
# 2x (1) Draconic Studies
# 1x (1) Holy Smite
# 2x (1) Renew
# 2x (1) Wave of Apathy
# 2x (1) Wretched Tiller
# 1x (2) Bloodmage Thalnos
# 2x (2) Loot Hoarder
# 2x (2) Novice Engineer
# 2x (2) Shadow Word: Death
# 2x (2) Wandmaker
# 2x (2) Wild Pyromancer
# 2x (3) Apotheosis
# 2x (3) Deathspeaker
# 2x (3) Hysteria
# 2x (4) Cabal Acolyte
# 1x (7) Soul Mirror
# 1x (8) Murozond the Infinite
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