Hi guys,I would like to share my collection 90 custom cards.
First,english is not my first language so I'm pretty sure there is going to be a ton of errors and typos,but I think the wording on the cards is as clear as I'm able to make it,in most cases. I'm sure there is a lot of people creating cards so if one of my card is simmilar to one that you create is just a coincidence(I created most of them in the back of my sketchbook and now I finally have some spare time to create them digitally).
Hope you guys like my cards.Feedback and criticism are always welcome.
Druid: Druid of the Scythe and Son of Ursoc Hunter: Hunting Partner and Reload Paladin: Silver Hand Disciple and Argent Champion Priest: Enlightenment,Brother of the Light and Shadow Fiend Rogue:Blind,Forsaken Assassin and Tricks of the Trade ( not 100% scry like in mtg but i love it ) Warlock: Doom Terror
Starsurge(Druid), Chimaera Shot(Hunter), Winter's Chill(Mage), Judgement(Paladin), Flame Keeper and Shamanistic Rage(Shaman) and Shattered Hand Legionnaire(Warrior)
And some neutrals:
Forsaken Warhorse and Bloodscalp Headhunter(common), Sethekk Oracle (rare) and A-me 01(legendary)
Thanks for the reply. As for the cards,Argent Vanguard is kind of a tech card against weapon classes so I think is ok being a neutral card. Deathbringer Saurfang,it could be a death knight card,if the class were in the game,I this case I first came up with the idea and then looked for a WOW character so maybe it can be changed for someone else. I agree on Frostwyrm.Originally was a different card but I thought it was kind of lackluster,so I change it to what it is now ,still not happy with what came out,and yes it looks more like a mage card since it's pretty much the only class with acces to freeze.But the effect work both ways so maybe it's ok?
By the way I changed Night Watcher,still not sure if its should be a 2/5 or a 3/5 but I like this one better than the old one.
You are very creative. I actually found myself nodding a lot as I went through this and thought that these were all very cool designs and powers. Sorry I don't have anything specific to say, but I thought your pool of cards were awesome on the whole and the druid cards in particular.
I don't play much druid but your druid cards are reaally cool!
I haven't yet seen all the cards (too many for my attention span...lol) but the pally's Judgement is waaay too OP, I think, with hero power and stuff.
Rollback Post to RevisionRollBack
"All I caught was ghâsh: that is "fire". Then something came into the chamber- I felt it through the door, and the orcs themselves were afraid and fell silent." FotR
but the pally's Judgement is waaay too OP, I think, with hero power and stuff.
Maybe,this is my attempt to give pally some reach/finisher with a bit of flavor.You have to take into consideration that you have to keep this card in your hand for several turns in order to get good damage and that it can only be used as finisher(it can't hit minions)on turn 10+,otherwise is a dead card.
My original idea was that it only gained damage if your minions died on your opponent turn for balance reasons, but the text got to long and complicated(Hearthstone cards have no more than four lines of text and even then it looks a bit crowded)
Maybe someone can help me with that,since english is not my fist lenguage
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Hi guys,I would like to share my collection 90 custom cards.
First,english is not my first language so I'm pretty sure there is going to be a ton of errors and typos,but I think the wording on the cards is as clear as I'm able to make it,in most cases.
I'm sure there is a lot of people creating cards so if one of my card is simmilar to one that you create is just a coincidence(I created most of them in the back of my sketchbook and now I finally have some spare time to create them digitally).
Hope you guys like my cards.Feedback and criticism are always welcome.
Druid:
Hunter:
Mage:
Paladin:
Priest:
Rogue:
Shaman:
Warlock:
Warrior:
Neutral minions:
77 views and no replies?
Anyways thanks to the people who took some time to check my creations.
Feel free to review,criticize them
Some of the wording could be improved but i like the ideas.
RIP yogg-saron good things don't last forever :(
Here are the cards I like:
Druid: Druid of the Scythe and Son of Ursoc
Hunter: Hunting Partner and Reload
Paladin: Silver Hand Disciple and Argent Champion
Priest: Enlightenment, Brother of the Light and Shadow Fiend
Rogue: Blind, Forsaken Assassin and Tricks of the Trade ( not 100% scry like in mtg but i love it )
Warlock: Doom Terror
Added new cards:
Starsurge(Druid), Chimaera Shot(Hunter), Winter's Chill(Mage), Judgement(Paladin), Flame Keeper and Shamanistic Rage(Shaman) and Shattered Hand Legionnaire(Warrior)
And some neutrals:
Forsaken Warhorse and Bloodscalp Headhunter(common), Sethekk Oracle (rare) and A-me 01(legendary)
Replaced Master's Call for Law of the Jungle since I think the previous secret was on the weak side.
Added 2 new cards Frayfeather Hippogryph(Druid) and Seasoned Blademaster (Warrior).
Like always any reply is welcome.
Thanks for the reply.
As for the cards,Argent Vanguard is kind of a tech card against weapon classes so I think is ok being a neutral card.
Deathbringer Saurfang,it could be a death knight card,if the class were in the game,I this case I first came up with the idea and then looked for a WOW character so maybe it can be changed for someone else.
I agree on Frostwyrm.Originally was a different card but I thought it was kind of lackluster,so I change it to what it is now ,still not happy with what came out,and yes it looks more like a mage card since it's pretty much the only class with acces to freeze.But the effect work both ways so maybe it's ok?
By the way I changed Night Watcher,still not sure if its should be a 2/5 or a 3/5 but I like this one better than the old one.
You are very creative. I actually found myself nodding a lot as I went through this and thought that these were all very cool designs and powers. Sorry I don't have anything specific to say, but I thought your pool of cards were awesome on the whole and the druid cards in particular.
My favorites:
Druid: Moonglow, Starsurge, Timbermaw Elder, Crystalline Protector, Frayfeather Hyppogryph
Hunter: Leader Of The Pack, Reload, King Bangalash
Mage: Obsidian Pyrewing, Arcane Power
Paladin: Silver Hand Disciple , Argent Champion
Priest: Enlightenment, Shadowfiend
Rogue: Silvermoon Ambusher
Shaman: Flamekeeper
Warlock: Chaos Bolt
Warrior: Naga Myrmidon, Death Wish
Neutral: Mindless One, Aldor Anchorite, Brann Bronzebeard, A-Me 01
All in all, I like your ideas!
mfw his Yogg steals my win
I don't play much druid but your druid cards are reaally cool!
I haven't yet seen all the cards (too many for my attention span...lol) but the pally's Judgement is waaay too OP, I think, with hero power and stuff.
"All I caught was ghâsh: that is "fire". Then something came into the chamber- I felt it through the door, and the orcs themselves were afraid and fell silent." FotR
pretty good costum card :)
YES?
Thanks everyone for your reply.
Maybe,this is my attempt to give pally some reach/finisher with a bit of flavor.You have to take into consideration that you have to keep this card in your hand for several turns in order to get good damage and that it can only be used as finisher(it can't hit minions)on turn 10+,otherwise is a dead card.
My original idea was that it only gained damage if your minions died on your opponent turn for balance reasons, but the text got to long and complicated(Hearthstone cards have no more than four lines of text and even then it looks a bit crowded)
Maybe someone can help me with that,since english is not my fist lenguage