I've decided to create some cards with the theme that makes 7 attack or higher creatures more appealing because they are straight up worse than having 6 or less attack because of BGH or "shadow word: Death" even. So here are some of my ideas, feel free to participate or comment about it. Free hugs for all.
ps: Balance patch number 1 included, with the help of Aldimon94 and Stombo2.
/\ This is a netral card /\
A paladin weapon.
A warrior weapon.
A shaman card.
A warlock spell.
A rogue card.
A hunter card.
A druid card.
A mage card.
A priest card. Note that the minion's health can deplenish by getting damaged, so 1 health minions can drop their health to 0 or negative, doing so, kills them!
Under the spoiler it's the first creation of the cards with no help on balance.
Some of those cards are OP as fuck. Power Hungry Gnome is broken as hell, a 5/5 on turn 2 when your opponent cannot play a 7-attack minion? It's insane.
They're all really cool ideas though. Need some adjusting imo.
thank you for the feedback :) ... the gnome also destroy one of your own mana crystals, just like the fel guard. isn't that drawback enough? If you still think it's too strong i could remake it as a 4/5 or even a 3/5.
First of all, everyone would play gnome even without a card with greater then 7 attack, don't give more cancer to hunters. The Curse of Wait also insta wins game is u play handlock and summon a Mountain Giant, all decks can't cast a 12 cost minion. Assetion on a 1 hp minion would be so broken. Goblin Spellstopper is a good idea, but make it more balanced, like a 4/4 without overload, not all decks have battlecry minions. Swamp Slime is a good idea, a 10 mana on hunter helps control hunter, but maybe buff it a little and a legendary usually has a name like king krush or flame leviathan. Avengin Wraith is a 14/6 for 7 mana. Funny that dr. balanced would be better because Avenging Wraith is too slow If u have 2 Vengeance then the last kill will summon 3 minions that could be weak or like a sneeds ol shredder Good Ideas, but need work
First of all, everyone would play gnome even without a card with greater then 7 attack, don't give more cancer to hunters. The Curse of Wait also insta wins game is u play handlock and summon a Mountain Giant, all decks can't cast a 12 cost minion. Assetion on a 1 hp minion would be so broken. Goblin Spellstopper is a good idea, but make it more balanced, like a 4/4 without overload, not all decks have battlecry minions. Swamp Slime is a good idea, a 10 mana on hunter helps control hunter, but maybe buff it a little and a legendary usually has a name like king krush or flame leviathan. Avengin Wraith is a 14/6 for 7 mana. Funny that dr. balanced would be better because Avenging Wraith is too slow If u have 2 Vengeance then the last kill will summon 3 minions that could be weak or like a sneeds ol shredder Good Ideas, but need work
Thank you for your feedback. i have changed all the cards accordingly. :)
Millhouse Mannerstorm is the most power hungry gnome, at least change its stats so Millhouse can beat it in a 1v1
This is acctualy a problem i find in people giving credit to the artwork... i personaly don't care if it's a gnome, orc or a blank image with a code instead of a name... The only thing i care about in cards are the effect in-game. Notice that i put the drawback of enemy creatures gaining charge to attack 5. that should make instant loss against blastmage play for instance.
I think that there are some problems with a lot of these specific cards, but the general level of thought that went into them I thought was very good! Well done! =)
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I've decided to create some cards with the theme that makes 7 attack or higher creatures more appealing because they are straight up worse than having 6 or less attack because of BGH or "shadow word: Death" even. So here are some of my ideas, feel free to participate or comment about it. Free hugs for all.
ps: Balance patch number 1 included, with the help of Aldimon94 and Stombo2.
/\ This is a netral card /\
A paladin weapon.
A warrior weapon.
A shaman card.
A warlock spell.
A rogue card.
A hunter card.
A druid card.
A mage card.
A priest card. Note that the minion's health can deplenish by getting damaged, so 1 health minions can drop their health to 0 or negative, doing so, kills them!
Under the spoiler it's the first creation of the cards with no help on balance.
thank you for the feedback :) ... the gnome also destroy one of your own mana crystals, just like the fel guard. isn't that drawback enough? If you still think it's too strong i could remake it as a 4/5 or even a 3/5.
First of all, everyone would play gnome even without a card with greater then 7 attack, don't give more cancer to hunters.
The Curse of Wait also insta wins game is u play handlock and summon a Mountain Giant, all decks can't cast a 12 cost minion.
Assetion on a 1 hp minion would be so broken.
Goblin Spellstopper is a good idea, but make it more balanced, like a 4/4 without overload, not all decks have battlecry minions.
Swamp Slime is a good idea, a 10 mana on hunter helps control hunter, but maybe buff it a little and a legendary usually has a name like king krush or flame leviathan.
Avengin Wraith is a 14/6 for 7 mana. Funny that dr. balanced would be better because Avenging Wraith is too slow
If u have 2 Vengeance then the last kill will summon 3 minions that could be weak or like a sneeds ol shredder
Good Ideas, but need work
Thank you for your feedback. i have changed all the cards accordingly. :)
Millhouse Mannerstorm is the most power hungry gnome, at least change its stats so Millhouse can beat it in a 1v1
This is acctualy a problem i find in people giving credit to the artwork... i personaly don't care if it's a gnome, orc or a blank image with a code instead of a name... The only thing i care about in cards are the effect in-game. Notice that i put the drawback of enemy creatures gaining charge to attack 5. that should make instant loss against blastmage play for instance.
some good ideas, a bit OP though
THE DREAM, INNERVATE, INNERVATE, DOUBLE POWER HUNGRY GNOME.
I think that there are some problems with a lot of these specific cards, but the general level of thought that went into them I thought was very good! Well done! =)