I agree with what Mister_Smith has said. I want to know, though, why Burning Abyssal has such a large downside for a Boulderfist Ogre with an extra health? Sure it's got the Demon tag, but that doesn't justify such a harsh effect. It should be a 6/9 or have a much less detrimental effect. I want to add as well that Satyr Trickster is absolutely terrible, as Mister_Smith has said.
Common:
Rare:
Epic:
Legendary:
It denies Demon buffing cards with its spell immunity trait. It also is class specific and Warlock spells often self damage as well.
I have no time for gains!
I agree with what Mister_Smith has said. I want to know, though, why Burning Abyssal has such a large downside for a Boulderfist Ogre with an extra health? Sure it's got the Demon tag, but that doesn't justify such a harsh effect. It should be a 6/9 or have a much less detrimental effect. I want to add as well that Satyr Trickster is absolutely terrible, as Mister_Smith has said.
I have no time for gains!
I made some improvements and balance changes, but I still think that not every card have to be very good (variety on arena).
Changed effect to battlecry. Now it can be egg activator etc.
I want to keep satyrs low health . Added stealth to Trickster.
Soulstealer now heals hero instead of himself.
Reduced mana cost to 4.
Now give other demons +2 attack.
Four more. Any balance suggestions on them?