A different take on the Knife Juggler and Flamewaker. The Wenja really like their Beasts and for the most part this is a Beast heavy expansion.
Something to encourage a Control style of play, throw out some heavy Beasts with Taunt then run her into something to restore it, or use it for some aggresive minion heals.
Reminiscent of Noble Sacrifice but with a hunter or pack of animals theme, and unlike the noble guardian this guy is just here for some vengeance.
We're losing Sludge Belcher so this was made as a possible beast themed replacement, the condition could probably be removed. They're kinda tanky looking in the previews so i rolled with the theme of bear protectors hearthstone had going.
We're losing a weapon so I figured i'd squeeze one in, based off the shooting two enemies ability I thought it would be a cool way to implement it into hunter for a way to board clear.
So when this guy dies there is an animation of a bunch of Stampeding beasts that run over the entire enemy board! Just felt like a fun tool, also a different sort of ability we've not seen really explored. Dunno how balanced it is but feels pretty okay since the first one is just a vanilla 5/5, and then the second is high risk for CC of some sort.
So the idea is when you drop this bad boy the minion to the left climbs on top, It probably doesn't need can't attack but Immune can be pretty daunting I know so I figured I'd throw the drawback on it.
Takkar is a fitting finisher for this group of cards, the key word here is Play a beast so it won't synergize with Unleash the Hounds or similar beast spam spells. Gave him a fragile stat pool since he'd be op otherwise for spam but his mana cost is low enough for some late game shenanigans.
Hope you guys like the Primal themed cards!
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My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]
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A different take on the Knife Juggler and Flamewaker. The Wenja really like their Beasts and for the most part this is a Beast heavy expansion.
Something to encourage a Control style of play, throw out some heavy Beasts with Taunt then run her into something to restore it, or use it for some aggresive minion heals.
Reminiscent of Noble Sacrifice but with a hunter or pack of animals theme, and unlike the noble guardian this guy is just here for some vengeance.
We're losing Sludge Belcher so this was made as a possible beast themed replacement, the condition could probably be removed. They're kinda tanky looking in the previews so i rolled with the theme of bear protectors hearthstone had going.
We're losing a weapon so I figured i'd squeeze one in, based off the shooting two enemies ability I thought it would be a cool way to implement it into hunter for a way to board clear.
So when this guy dies there is an animation of a bunch of Stampeding beasts that run over the entire enemy board! Just felt like a fun tool, also a different sort of ability we've not seen really explored. Dunno how balanced it is but feels pretty okay since the first one is just a vanilla 5/5, and then the second is high risk for CC of some sort.
So the idea is when you drop this bad boy the minion to the left climbs on top, It probably doesn't need can't attack but Immune can be pretty daunting I know so I figured I'd throw the drawback on it.
Takkar is a fitting finisher for this group of cards, the key word here is Play a beast so it won't synergize with Unleash the Hounds or similar beast spam spells. Gave him a fragile stat pool since he'd be op otherwise for spam but his mana cost is low enough for some late game shenanigans.
Hope you guys like the Primal themed cards!
My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]