Silver Hand Recruit could sum a 1/1/1 minion if you are not satisfied with your hand or have extra 2 mana on your board. Although it is too weak to play a role, while this tiny minion could be a trump card, if possible, you could sum it in each round and combine with Blessed Champion or Blessing of King.
Blessing of Might (Give a minion +3 Attack.)
Blessing of Might is a pure power card. Since Paladin has many 1 mana Secrets, I don’t suggest players pick it. Although it can grant a little potato and destroy a core card which redeems a little, actually, players is making a 2 for 1 trade that would weaken players' cards on the board.
Blessing of Wisdom (Choose a minion. Whenever it attacks, draw a card.)
I like it, because it is a economical card and works well in the later rounds, while it relies on your minions. So you’d better apply it on a high HP card which could offer a consecutive draw for you. But you should be aware that you will be punished if run out of your deck.
Eye for an Eye (Secret: When your hero takes damage, deal that much damage to the enemy hero)
Ok this is first Secret in this article, while it is not quite strong, only aims at hero. Although your opponent couldn’t figure out what it is, he or she won’t get a heavy damage. Here is a tip: when you are versus Paladin, don’t attack him with high AOE cards under this Secret.
Divine Favor (Draw cards until you have as many in hand as your opponent.)
When compared with Blessing of Wisdom, it is more expensive and offers a fast-step attack. Since fast-step attack quickly runs out of your hand falling you behind your opponent, it offers you a not expensive but a consecutive drawing solution. But it cannot help you much if you draw the game in the later rounds.
InLink Removed: http://2p.com/1507206_1/Hearthstone-Paladin-Deck-Building-Guide.htm we have got a simple overview about his deck. Here I want to share some personal and functional ideas/opinions about cards exclusive for Paladin. If someone who has more details or intelligences about Link Removed: http://2p.com/game/U00515/Hearthstone-Heroes-of-Warcraft.htm wants to talk can let me know in your comments.
Silver Hand Recruit
Silver Hand Recruit could sum a 1/1/1 minion if you are not satisfied with your hand or have extra 2 mana on your board. Although it is too weak to play a role, while this tiny minion could be a trump card, if possible, you could sum it in each round and combine with Blessed Champion or Blessing of King.
Blessing of Might (Give a minion +3 Attack.)
Blessing of Might is a pure power card. Since Paladin has many 1 mana Secrets, I don’t suggest players pick it. Although it can grant a little potato and destroy a core card which redeems a little, actually, players is making a 2 for 1 trade that would weaken players' cards on the board.
Blessing of Wisdom (Choose a minion. Whenever it attacks, draw a card.)
I like it, because it is a economical card and works well in the later rounds, while it relies on your minions. So you’d better apply it on a high HP card which could offer a consecutive draw for you. But you should be aware that you will be punished if run out of your deck.
Eye for an Eye (Secret: When your hero takes damage, deal that much damage to the enemy hero)
Ok this is first Secret in this article, while it is not quite strong, only aims at hero. Although your opponent couldn’t figure out what it is, he or she won’t get a heavy damage. Here is a tip: when you are versus Paladin, don’t attack him with high AOE cards under this Secret.
Divine Favor (Draw cards until you have as many in hand as your opponent.)
When compared with Blessing of Wisdom, it is more expensive and offers a fast-step attack. Since fast-step attack quickly runs out of your hand falling you behind your opponent, it offers you a not expensive but a consecutive drawing solution. But it cannot help you much if you draw the game in the later rounds.
source: Link Removed: http://2p.com/1695328_1/guideHearthstone-Recommended-Cards-for-Paladin.htm