Contests Highmane and Emperor. It's fucking good enough. Also, most of the players play midrange hunter at legend. I will definitely play this over sunwalker
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My legendary count excluding adventure legendaries, dupes and old murk eye: 40
This is wayyyyy worse than Sunwalker, even in control decks you play 1 drops, so this has a chance to be horrible, for only + 1/1 at best, which is totaly irelevant vs agro, to which this card is used. Poor mans sunwalker, terrible game design to rng 0/10
I see you have no setting between "off" and "high". You should probably get that checked out.
Contests Highmane and Emperor. It's fucking good enough. Also, most of the players play midrange hunter at legend. I will definitely play this over sunwalker
My legendary count excluding adventure legendaries, dupes and old murk eye: 40
$$$ spent on this game: 0
Check out my card collection: http://www.hearthpwn.com/members/MCFUser175154/collection
its pretty good 6 5/6 and a 5/6 with divine shield and taunt is super op 1/1 more then sun walker same cost
I see you have no setting between "off" and "high". You should probably get that checked out.
Rawr I'm a dinosaur
Artwork looks weird.
"Are you not entertained?! ARE YOU NOT ENTERTAINED?!"
"What we do in life, echoes in eternity." - Maximus Decimus Meridius
I've been pandering for a while, and figured out that this is a pretty good 6 drop.
Even if you lose the joust, you still get a minion that can kill the opponent's Emperor and still live. Which is actually pretty nice.
Although it's technically worse against Sylvannas, because Sylvannas can suicide and possibly gain the enemy a 5/6 with Taunt.
Moral of story: 1 attack makes a difference.
Give a man a Murloc, and he'll eat for a day.
Give him a Murloc Knight, and people will hate him.