Just wondering if anyone knows how an interaction like this work?
I'm facing an opponent with a Scavenging Hyena on 1 health but with Divine Shield, along with a couple of other 2 health beasts.
I play Wild Pyromancer + Consecration. The beasts die, the Hyena buffs, then the Pyro procs, so the Hyena lives. I knew this was likely the outcome, but I decided to experiment with it anyway.
My question is, if I had the Pyromancer on the board before the Hyena was played. Would the Pyro have procced 1st, killing the Hyena?
Is this a "Who was played 1st" thing like deathrattles? Or is it his side of the board finishing it's interactions before mine resolving?
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I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
No the way it works, first spell resolves and if any minions die to spell but hyena doesn't then hyena buffs, then pyro procs and if any minion die together with hyena it will not buff but if hyena is at least 1 health it will buff...
Basically spell killing stuff and pyro killing stuff are two separate events so hyena can trigger in between... If in that situation you cast 2 spells that don't do damage to enemy minions you would have cleared the board.
P.s. of course pyro would have to be at 2 health, or first spell should heal him or give hime divine shield.
Yes, that's certainly exactly what happened. If you're 100% sure that this is always the outcome, irrelevant of "who was played 1st".
Do you have an explanation as to why the hyena's reaction to the deaths procs before the pyro's reaction to the spell? Seeing as they are the same type of (when x then y) ability?
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I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
Yes, that's certainly exactly what happened. If you're 100% sure that this is always the outcome, irrelevant of "who was played 1st".
Do you have an explanation as to why the hyena's reaction to the deaths procs before the pyro's reaction to the spell? Seeing as they are the same type of (when x then y) ability?
It's because hyena has text "whenever a beast dies" and pyro "after you cast a spell"
Play conc -> beasts die -> hyena triggers -> it is now after spell has been cast -> pyro triggers I'm not great at explaining it but I believe that's the general gist
Yes, that's certainly exactly what happened. If you're 100% sure that this is always the outcome, irrelevant of "who was played 1st".
Do you have an explanation as to why the hyena's reaction to the deaths procs before the pyro's reaction to the spell? Seeing as they are the same type of (when x then y) ability?
As someone said above... They are different types of "When x then y". First of all there is "whenever" and "after" they are different. Whenever happens immidiately (like hyena buffs), after happens later whenever procs already resolved by then. Also hyena triggers of minions dying, while pyro triggers of spell being cast. So what happens is that minions die BEFORE spell is finished, so pyro triggers even later and might kill even more stuff and then death triggers will trigger all over again...
Just wondering if anyone knows how an interaction like this work?
I'm facing an opponent with a Scavenging Hyena on 1 health but with Divine Shield, along with a couple of other 2 health beasts.
I play Wild Pyromancer + Consecration. The beasts die, the Hyena buffs, then the Pyro procs, so the Hyena lives. I knew this was likely the outcome, but I decided to experiment with it anyway.
My question is, if I had the Pyromancer on the board before the Hyena was played. Would the Pyro have procced 1st, killing the Hyena?
Is this a "Who was played 1st" thing like deathrattles? Or is it his side of the board finishing it's interactions before mine resolving?
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
No the way it works, first spell resolves and if any minions die to spell but hyena doesn't then hyena buffs, then pyro procs and if any minion die together with hyena it will not buff but if hyena is at least 1 health it will buff...
Basically spell killing stuff and pyro killing stuff are two separate events so hyena can trigger in between... If in that situation you cast 2 spells that don't do damage to enemy minions you would have cleared the board.
P.s. of course pyro would have to be at 2 health, or first spell should heal him or give hime divine shield.
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist. ©Trimutius
Thank you for the reply :-)
Yes, that's certainly exactly what happened. If you're 100% sure that this is always the outcome, irrelevant of "who was played 1st".
Do you have an explanation as to why the hyena's reaction to the deaths procs before the pyro's reaction to the spell? Seeing as they are the same type of (when x then y) ability?
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
It's because hyena has text "whenever a beast dies"
and pyro "after you cast a spell"
Play conc -> beasts die -> hyena triggers -> it is now after spell has been cast -> pyro triggers
I'm not great at explaining it but I believe that's the general gist
As someone said above... They are different types of "When x then y".
First of all there is "whenever" and "after" they are different. Whenever happens immidiately (like hyena buffs), after happens later whenever procs already resolved by then.
Also hyena triggers of minions dying, while pyro triggers of spell being cast. So what happens is that minions die BEFORE spell is finished, so pyro triggers even later and might kill even more stuff and then death triggers will trigger all over again...
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist. ©Trimutius
Haha, yep, thank you. Just got the same reply on reddit :-)
RTFC huh? :-p
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403