Pretty strong overall, Zul'Jin hunters are very grindy, generally go to fatigue, you can beat them, even if they use Rexxar (save your board clears/brawls, balance damage taken/maintaining armour to the max)
Odd mages are basically free kills, everything else is 'ok' - most decks that go for massive combos like Malygos Druids/Shamans or Shivallah paladins generally fail if you keep your armour high (which generally isn't that hard when playing against decks that assemble combos fairly slowly - the last Shivallah paladin I played against I ended up with 90 total health before he/she was able to even begin to use the combo)
Pretty strong overall, Zul'Jin hunters are very grindy, generally go to fatigue, you can beat them, even if they use Rexxar (save your board clears/brawls, balance damage taken/maintaining armour to the max)
Odd mages are basically free kills, everything else is 'ok' - most decks that go for massive combos like Malygos Druids/Shamans or Shivallah paladins generally fail if you keep your armour high (which generally isn't that hard when playing against decks that assemble combos fairly slowly - the last Shivallah paladin I played against I ended up with 90 total health before he/she was able to even begin to use the combo)
Stolen Steel