Ignoring anomaly mode, you need to complete at least 360 runs to get all the check marks in the adventure (9 heroes * 5 chapters * 4 decks [played with 3 different hero powers] * 2 for heroic mode). I was wondering if anomaly mode doubles that number, making it 720 runs, since it's available in both heroic and normal. Is the anomaly mode completion separate, just like with heroic and normal modes?
Yes...and it´s a lot of fun! Actually it´s my favourite feature this adventure, can spice up every single run, and if you manage to build a deck around them, it also enables some ridiculous combos. :D
Ignoring anomaly mode, you need to complete at least 360 runs to get all the check marks in the adventure (9 heroes * 5 chapters * 4 decks [played with 3 different hero powers] * 2 for heroic mode). I was wondering if anomaly mode doubles that number, making it 720 runs, since it's available in both heroic and normal. Is the anomaly mode completion separate, just like with heroic and normal modes?
It is not...you just turn it on or off during any run
Oh, so it's just for fun, basically?
Yes...and it´s a lot of fun! Actually it´s my favourite feature this adventure, can spice up every single run, and if you manage to build a deck around them, it also enables some ridiculous combos. :D
Too bad I have to wait 3 weeks before I can unlock it, since I'm buying the adventure for gold.