hh and u started off with a pretty broken one :) Yogg Sarog is super crazy, especially imagine this in rogue :D lolo scenario would be infinite stats on Van Cleef (just prep prep prep prep) but it would have been broken even for other stuff.
Gamon seems fine.
Genn might be a bit tricky, would Alexa IK your opponent or would she just get him to 30>15 and then 15>15? mby other battlecries would need explaining as well.
Sunstrider is one F*** NOOOOOOOOO :D secret pala T6: Mysterious Challenger, T7: SUnstrider - comunity would go into streets with rage :D not to mention that Sunstrider generates the secrets for u, it will not pull them of the deck, so it reads: 7 mana: 4/4 body, draw and play 3 cards for 6 mana. Seems balanced :)
Patchwerk seems ok i guess.
ps: to put image in the post, u need direct url to the image and then use the "insert/edit" button in editor (looks like picture of mountain and sun).
Kael'thas ability could be rephrased. It should in my opinion say: "Battlecry: Put a random Secret from each class into play." After all, no other class has Secrets anyway. Patchwerk' ability is really welcome in this game, I say.
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CDC #34, #3.07, #3.08 and Mini Competition #1 Finalist --- Click on the images below to check out my different custom card threads!
Thanks everyone for the feedback. I definitely recognized that Yogg could be broken. My thought process was that Rogue would have to have Yog, Prep/coin and it couldn't be done till turn 8 where rogues typically start running outta cards.
Kael'Thas is probably my favorite of these tbh. Mostly cause a) there a solid chance the hunter/paladin secrets are pretty bad, b) there's no synergy with the random aspect so for 7 mana you could Equip 3 secrets that don't help you at all, and c) I'd love for other classes to have a chance at using secrets and would love to see a deck (not Dr 6) built around a card like this.
As for Gamon, he'd be completely dead if drawn mid/late game or against warlock. This card reminds me of a better zombie chow that you can only run 1 of. Gamon is a card that makes your opponent want to take damage, ull see mages pinging themselves. Also it's an anti freeze mage since doomsayer can't kill it if you have full health.
newest one, just loved the art so I had to make it a card. Good for at least 4 dmg with a 1 mana spell and give 8-12 stats for 9 mama its basically a 3 mana 4-4 which is really good but not broken.
I've never tried making cards until a few days ago. I've never played WOW so most of the lore I know was from research. Please leave feeback.
I don't want these cards to be "broken" but I do like making cards that will change the meta.
Also if someone could tell me how to get the image to show in the post that would be amazing [img][/img] doesn't seem to work for me
ps: to put image in the post, u need direct url to the image and then use the "insert/edit" button in editor (looks like picture of mountain and sun).
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Kael'thas ability could be rephrased. It should in my opinion say: "Battlecry: Put a random Secret from each class into play." After all, no other class has Secrets anyway. Patchwerk' ability is really welcome in this game, I say.
CDC #34, #3.07, #3.08 and Mini Competition #1 Finalist ---
Click on the images below to check out my different custom card threads!
Thanks everyone for the feedback. I definitely recognized that Yogg could be broken. My thought process was that Rogue would have to have Yog, Prep/coin and it couldn't be done till turn 8 where rogues typically start running outta cards.
Kael'Thas is probably my favorite of these tbh. Mostly cause a) there a solid chance the hunter/paladin secrets are pretty bad, b) there's no synergy with the random aspect so for 7 mana you could Equip 3 secrets that don't help you at all, and c) I'd love for other classes to have a chance at using secrets and would love to see a deck (not Dr 6) built around a card like this.
As for Gamon, he'd be completely dead if drawn mid/late game or against warlock. This card reminds me of a better zombie chow that you can only run 1 of. Gamon is a card that makes your opponent want to take damage, ull see mages pinging themselves. Also it's an anti freeze mage since doomsayer can't kill it if you have full health.
is this better??
Eat? Eat sounds a bit unprofessional. Try "destroy"
T1- Innervate, Coin, Astral Communion
T2- Deathwing
T3- GG
Seems Legit
Lol but look at Yoggs mouth!!
newest one, just loved the art so I had to make it a card. Good for at least 4 dmg with a 1 mana spell and give 8-12 stats for 9 mama its basically a 3 mana 4-4 which is really good but not broken.