I have been playing the priest/druid. I put in the quest that gives you the I win card and the dragon that copies your opponents last turn.
The quest is usually pretty useless, but I never have a turn one play and usually a full hand, so I don't mind it too much. Still learning when to mulligan it away.
The dragon is usually a good card in most matchups that get to turn 8. But you always mulligan it, knowing eventually you can also have a marvelous myceum to pair with your own guff.
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Marvelous Mycelium so broken, with guff heroes just play bunch drawcard mana ramping, brainless not fun
need nerf to previous ability,,,
prefer concede in hp 20+, cz at the end just face fatique with full board of enemies
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ok
Fuhgeddaboudit
I have been playing the priest/druid. I put in the quest that gives you the I win card and the dragon that copies your opponents last turn.
The quest is usually pretty useless, but I never have a turn one play and usually a full hand, so I don't mind it too much. Still learning when to mulligan it away.
The dragon is usually a good card in most matchups that get to turn 8. But you always mulligan it, knowing eventually you can also have a marvelous myceum to pair with your own guff.