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Whizbang's Workshop Set Cards List & Guide
I usualy have no idea about cards effect, but this one seems easier to guess.
In 1h30 we have the reveal of this card:
Colors, style and weapon make me thing of a paladin weapon (probably an axe, maybe a hammer).
We know that paladin play heal. So my guess is:
5 mana 3/3, overkill: heal your hero as much as the attack of the minion you killed. So basicly if you overkill you take no damage.
Love the tribes.
I reckon it's a Farraki battleaxe
3/3 weapon. Overkill: Give a minion in your hand +2/+2
Impressively you got the stats right, AND the fact that it had overkill. Unfortunately the card is garbo and without some crazy handbuff synergy in paladin it’ll never see play. See: Brass Knuckles for an example.
Quote from Hieii >> 5 mana 3/3, overkill: (...)
5 mana 3/3, overkill: (...)
That was a very good guess!
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I usualy have no idea about cards effect, but this one seems easier to guess.
In 1h30 we have the reveal of this card:
Colors, style and weapon make me thing of a paladin weapon (probably an axe, maybe a hammer).
We know that paladin play heal. So my guess is:
5 mana 3/3, overkill: heal your hero as much as the attack of the minion you killed. So basicly if you overkill you take no damage.
Love the tribes.
I reckon it's a Farraki battleaxe
3/3 weapon. Overkill: Give a minion in your hand +2/+2
Impressively you got the stats right, AND the fact that it had overkill. Unfortunately the card is garbo and without some crazy handbuff synergy in paladin it’ll never see play. See: Brass Knuckles for an example.
That was a very good guess!