Just lost a game when in the late-game I selected my darkmoon treasure with a full hand of blood shards, which resulted into me not getting the treasure at all. I wasn't aware of this and it is, in my opinion, not intended game behaviour.
I ended up getting 3rd place when I was well on my way to first place.
I can't see why they can't let the treasures to work like spellcraft cards that get added once you have space. I think it's an overlooked situation and likely won't get fixed, but just letting those know that weren't aware of it... If you have 1 turn left before your next treasure, and you play a Gemsplitter build, you either gotta sell the gemsplitter or get f*cked... Stupid situation. :-(
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Just lost a game when in the late-game I selected my darkmoon treasure with a full hand of blood shards, which resulted into me not getting the treasure at all. I wasn't aware of this and it is, in my opinion, not intended game behaviour.
I ended up getting 3rd place when I was well on my way to first place.
I can't see why they can't let the treasures to work like spellcraft cards that get added once you have space. I think it's an overlooked situation and likely won't get fixed, but just letting those know that weren't aware of it... If you have 1 turn left before your next treasure, and you play a Gemsplitter build, you either gotta sell the gemsplitter or get f*cked... Stupid situation. :-(