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Summon Shaman Deck

  • Last updated Jan 30, 2014 (Beta Patch 4482)
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Wild

  • 18 Minions
  • 10 Spells
  • 2 Weapons
  • Deck Type: None
  • Deck Archetype: Unknown
  • Crafting Cost: 1380
  • Dust Needed: Loading Collection
  • Created: 1/31/2014 (Beta Patch 4482)
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  • Total Deck Rating

    16

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The concept of this deck is to spam the board with enough minions and use bloodlust for the win!? There are some early game control spells. This deck was made with my limited account (Free to play no money spent)

The weaknesses of this deck are...

1. AOE : (Neutral: Wild pyromancer, abonimation, etc.)

2. Rushdown: shamans don't have any heals (oddly enough) and only feral spirit/totem can taunt.

3. Taunt: (even a shield bearer will slow me down a bit enough to matter)

4. Endgame: (only hex can help against endgame, but that's definitely not enough.)

The strengths of this deck.

1. Multiple targets: Many targets will make trouble for single target removal.

2. Combos: Various cards that provide auras or buffs that effect more then one minion (Flametounge, bloodlust, stormwind, etc.) and even a cards based on minion deaths and spawn could be added (Flesheating ghoul/Frostwarlord.)