Old Militia Horn
Give your minions +1/+1 and Taunt. Upgrade this and shuffle it into your deck.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Sul'thraze | Weapon | Warrior | 6 | 4 | 4 |
Bottled Terror | Minion | Rogue | 0 | 0 | 2 |
Hir'eek's Hunger | Minion | Warlock | 0 | 0 | 8 |
Harpoon Gun | Weapon | Hunter | 3 | 3 | 2 |
Whispers of the Deep | Ability | Priest | 1 | 0 | 0 |
Dragged Below | Ability | Warlock | 3 | 0 | 0 |
Bellowing Flames | Ability | Warrior | 3 | 0 | 0 |
Bellowing Flames | Ability | Warrior | 3 | 0 | 0 |
Ossirian Tear | Hero Power | Druid | 0 | 0 | 0 |
Desert Spear | Weapon | Hunter | 3 | 1 | 3 |
Livewire Lance | Weapon | Warrior | 3 | 2 | 2 |
Venomstrike Bow | Weapon | Hunter | 4 | 1 | 2 |
Glowing Glyph | Ability | 2 | 0 | 0 | |
Gaslight Gatekeeper | Minion | 4 | 3 | 4 | |
Wishing Well | Minion | Rogue | 5 | 0 | 7 |
Mindbender | Minion | Demon Hunter | 4 | 4 | 4 |
Libram of Judgment | Weapon | Paladin | 7 | 5 | 3 |
Libram of Judgment | Weapon | Paladin | 7 | 5 | 3 |
These kinds of treasures work so well with Double Time
Level 2 - Militia Horn: Give your minions +2/+2 and Taunt, Upgrade
Level 3 - Veteran Militia Horn: Give your minions +4/+4, Taunt AND Divine Shield.
Not bad.