This week's brawl is Visions of Sayge!
Rules:
Sayge needs help divining your future. Each turn choose one of two powerful cards to add to your hand. But choose wisely - your opponent gets the other card!
Rewards:
A Classic Card Pack for winning the Brawl once.
Holy moly is that brawl bad designed
Hot Garbage, 1 and done
This brawl could have been interesting but it's super messed up instead, on account of you drawing THREE cards a turn. Hand size instantly fills up. So regardless of whatever you are offered, pick the cheapest card, because you won't be able to play it otherwise and most choices are burned.
Why you keep doin' this, Blizz..?! Remember - never go full retard.
Who designed this shit? Your hand is always full.
All my discovers were 5 mana or more. I ended up discarding 4 turns in a row. At least I won so I don't have to play this hot mess again.
I think my idea of fun and the designers of Hearthstone's idea of fun are getting further and further apart.
Terrible brawl, the only viable strategy is to always give yourself the lower-cost card, because they're definitely going to give you a 10-drop.
Stupidly unfun brawl, all you do is try to hedge bad decisions and prevent yourself from milling
If you're going to give us 2 cards per turn, we don't ever need to draw. Also, this event should have both players start with 3 mana crystals.
You get THREE cards a turn.
You get TWO cards, plus your normal draw, hence my argument.
Should rename it to full hand of crap cards
You should pick better cards then
keeping the hand size at 10- for this brawl? ok then.