Paladin Card Revealed - Tip the Scales
Kripparrian on Youtubejust revealed a new Saviors of Uldum Paladin card: Tip the Scales
Saviors of Uldum Expansion Guide
Learn more and see all the cards in our dedicated expansion guide.
Kripparrian on Youtubejust revealed a new Saviors of Uldum Paladin card: Tip the Scales
Learn more and see all the cards in our dedicated expansion guide.
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Finally something with murlocs where the artwork shows what you’re getting.. 7 murlocs!!! Waited a long time for this! Check for yourself ;)
prismatic lens loves this cards
Even if we manage to play it in round 5 (with luck) the opponent has several ways to easily remove the board, and once removed you simply lost the game, it's not strong or funny ... it certainly doesn't justify an archetype ...
Indeed playing it is highly inconvenient as you find all the minions without activating their battle cry, neither servants with charge or who justify their presence (in practice you would lose their strong point to find yourself a board full of little minions that will not arrive in the next round), a murlocs deck does not need this card, this card has no sense if not that you lose the game quickly...
This will be the second consecutive expansion in which paladin will not play anything that they have given him and will continue with the mechs ...
I waited 2 full years for them to print Healadin or Dragadin, not going to bother with it anymore. Three expansions in a row, we got Healadin, Dragadin, Murloc, Reborn, Singleton, Mechs. Whats missing? Re-make Divine Shield support this expansion and it would be a complete cluster fuck just like your dev team!
Secret is a joke (there is no secret that increases the attack of a single minion or something that justifies its creation), dragon with no dragon or class nor in the whole expansion, reborn simply wondering the why? (especially with a full deck of shit at 1 life, and a quest without sense for a paladin, another bad joke! But are you blind or do you pretend not to see the cards they give to other classes? Just make a comparison ...
Giving Kripp two murloc cards to reveal is a really bad joke...
for the cost it looks like rare not epic
All nerf had for absolute nothingness, gg blizzard, if paladin still barely survived, after this last expansion he is definitely dead ... (the last expansion in which paladin had a logical and studied archetype was mean streets of gadgetzan, lots of time ... fuck u team 5!
This is the worst card in the history of the paladin!
PEOPLE WHO DISLIKE THIS ARE STUPID
in turn 8, yeah this is weak, but turn 5 is a different story, with Prismatic Lens. We all know how cheap murloc is and chip this out of the deck is absolutely killer. Draw 7 cards is quite something, and you can even build a deck with lens and this spell.
ah tip the scales. i get it. good job blizzard, your murloc puns are second to none. can we get some dragon synergy please?
Now, in wild, some of you may recall an old combo using the LoE card Anyfin Can Happen 7 specific murlocs, 30 damage when you summoned them all back.
Just for a second, I want you to consider this card in relation to that.
Obviously, you can't usually get all 7 you need, since you'll probably have drawn some of them, but if nothing else, it will put them all in a position to die, meaning that you don't have to worry about drawing them later.
A passable play where, if you aren't punished for it, you have an OTK prepared for 10 mana if you draw 1 card.
I don't know how Standard will react to it, but I believe this will make the OTK murloc deck valid in wild.
this works with Shirvallah to thin deck
Dev 1: "So, what archetype are we gonna support for Paladins this expansion?"
Dev 2: "1-hEaLtH rEbOrN mUrLoC dEcKs WiTh No DuPlIcAtEs."
You came to the wrong village, mrrglurggl.
uhhh.. spiteful summoner murloc paladin in wild anyone?
So are we getting Reborn cards for paladin or is the quest literally gonna be unplayable?