Shaman Quest Revealed - Corrupt the Waters
The PlayHearthstone Instagram account just revealed a new Saviors of Uldum quest card for Shamans - Corrupt the Waters + Heart of Vir'naal!
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Saviors of Uldum Expansion Guide
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It does nothing. Twice = 2 times.
thats a lot of battlecries
if the quest was to play 6 DEATHRATTLE cards, and the reward was the same, then it would have been balanced. this way, all you have to do is to fill your deck with battlecry cards and enjoy your easy new power
The way you suggested it would not have been played. Building your deck with ~10 Deathrattle cards (to consistently get the quest off) is pretty limiting not to mention you need at least 10 Battlecry cards to actually benefit enough from the quest. If you want a creature that has both, you should know the number of Battlecry minions who synergize with Deathrattle in standard is a whopping 8, and 5 of them are class-specific (none Shaman, either).
This quest is awesome, no doubt, but along with the requirement to play a lot of Battlecry minions and practically wasting a draw and a turn (as, admittedly, all quests do) is enough. Not to mention Shaman is pretty unplayable now, and giving the class good legendaries is a step in the right direction.
My God this is so much stronger than the other quests. Easier to achieve and a better reward.
I can't say if this will break the meta (although anyone who plays the solo content knows how strong this effect is), but the difference in power of the quests revealed so far is pretty stark.
As long that it kills Shaman Murloc I am fine with it.
unless Blizzard doing something to cancer decks at wild it is a dead game to me
sadly after 3 years :(
Bye, Felicia!
srry people downvoted you, they dont feel ur pain :(
Seems insanely strong. I love it!
Wild boii'll be happy
wait a second, all classes are getting a quest?
Exactly this. Setting something to do something twice, will always do it twice, no matter how many time you set it to twice. If it said “double the amount of times” then yes it would do more.
Did they change how quest rewards work this time? They've only showed the quest and the hero power. Do you just get the hero power after completing the quest, or will you still get a minion or spell that you need to play to get the HP?
So far the ones shown affect your hero power and you get it automatically after completing the quest.
It says that reward is a Heart, so u get a hero power when u complete a quest.
with lackeys around, this will be completed fast
hope that all murloc owners will switch to this quest
Pog
and under Brann? :Kappa:
Wild. Are you able to read? In wild the cost is 1 mana after grumble.