Wow, these comments are idiotic. I shouldn't be surprised.
Kazakusan is emblematic of the "printing a neutral that is actually just for one class" problem. OP is correct. Getting Kazakusan, an expensive endgame card, out on the board when your opponent has anywhere between half to a third of the mana you do is the problem.
Ramp druids are still able to have 2 turns worth of mana in one go for the entire game, with or without kazakusan.
Nerfing Guff is absolutely useless, Guff main use is simply to go beyond 10 mana and overwhelm the opponent, if you take this away there is no point in the card existing,
And? If Guff got nerfed to pointlessness, it'd be more than ok.
He is the Un'Goro mage quest as a lasting effect without requiring any sort of prior conditions. From the point he is played for the rest of the game, that player basically has double the mana of their opponent.
I've been saying this for years. There will be some other "Stone" for a little while and people will call for nerfs. Then it will settle Hunterstone like it always does.
7
What Mercenaries should have been.
1
No.
Rogue is bottom of the barrel right now.
We get to have fun.
0
Runed Mithril Rod and all the other 0 attack "lose durability when x" weapons need to go.
Runed Mithril especially. Fuck that card.
0
Oh yay. Hyper aggressive demon hunter is back. My favorite.
/s
0
I hope your deck is next.
Quest hunter needs to go away.
1
Wow, these comments are idiotic.
I shouldn't be surprised.
Kazakusan is emblematic of the "printing a neutral that is actually just for one class" problem.
OP is correct.
Getting Kazakusan, an expensive endgame card, out on the board when your opponent has anywhere between half to a third of the mana you do is the problem.
Ramp druids are still able to have 2 turns worth of mana in one go for the entire game, with or without kazakusan.
0
And?
If Guff got nerfed to pointlessness, it'd be more than ok.
He is the Un'Goro mage quest as a lasting effect without requiring any sort of prior conditions.
From the point he is played for the rest of the game, that player basically has double the mana of their opponent.
That is not fair, nor is it fun.
1
Mill decks are dumb.
1
Because "on fish" wasn't the card Edwin drew.
He drew Sunken Ship, which plays itself and then that drew "on fish"
It's not good, but it is how the card is worded.
3
The usual idea is tacking "not less than (1)" onto every cost reduction card.
I'm cool with that.
There should also be a global change to "this turn."
Reductions should not permanently stack the way they do.
0
I lost to a warlock who used curse of agony to shuffle my deck after I dredged.
Not upset.
Just impressed.
1
I'll oblige.
It's only been two hours.
0
The correct answer is Quest Hunter and I'm already tired of it.
0
I'm saying it now, because I know I'll be saying it tomorrow.
Nerf quest hunter.
1
I've been saying this for years.
There will be some other "Stone" for a little while and people will call for nerfs.
Then it will settle Hunterstone like it always does.