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    posted a message on Hints in the TGT trailer.

    that chick in the back is 3 mana 4/2 i believe.

    You're right.

    Another 1 mana card. She looks more legendary material, though.

    Posted in: General Discussion
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    posted a message on Hints in the TGT trailer.

    An interesting thing to note is that if they just used dark bomb's art but one-eyed cheat's stats - that means it's very likely there will be a 1 mana 2/4 even if that's the wrong art!

    Edit: It could also be a class minion. Perhaps Warrior or Rogue? If he was a 2/4 with taunt and another drawback, that'd give some synergy with King's Defender.

    Edit: Maybe like Enrage: Taunt. 

    Posted in: General Discussion
  • 0

    posted a message on Hints in the TGT trailer.

    If that guy was a 1 mana 2/4 "Can't Attack. Taunt", it'd be wonderful. Even if he was a legendary.

    Posted in: General Discussion
  • 3

    posted a message on Hints in the TGT trailer.

    Well, he is awful. But his card text is also an attempt to discount his cost. You really think they are planning to just make a bunch of Sky Cap'n Kraggs? He's also a legendary. You think this card is legendary, too? I don't know. I'm getting a real "Can't Attack" feeling from the 2/4. 

    Posted in: General Discussion
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    posted a message on Hints in the TGT trailer.

    So when a trailer drops for new cards, Blizzard for some reason likes to make them Warlock cards with the legendary dragon motif. Why? Who knows. However, one thing I noticed is that the stats for all minions in these trailers are correct to the release versions. The only thing is when they show a spell, for some reason it is labeled as a minion with completely random stats on it. Here's some examples.

    Which brings us to the TGT trailer:

    I think it's reasonable to assume that card is a 7 mana 4/6, that card is a 1 mana 2/4, and the card in back is a 3 mana ?/2. Unless they are spells. What kind of card text would justify a 7 mana 4/6? Is that an actual 1 mana 2/4 to stem aggro, a class legendary, or a spell? Very interesting, I think.

    Posted in: General Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!

    This fucking game. I'm so ready for new decks.

    Posted in: General Discussion
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    posted a message on Leeroy Jenkins in midrange Pal.
    Quote from dEX_HS jump

    If you find yourself sitting with a board more often than not and want a tad bit of card draw, I would suggest a Blessing of Wisdom. If you can tuck it behind a taunt and get 2 turns of value from it, its fantastic. Unfortunately, it also makes the minion an immediate removal target which is almost even more reason to try to put it on something that is less risky damage wise. Even if you get 1 tick with it, a single card draw for 1 mana is really a steal.

    Not sure what you would give up though :)

    Well, drawing a card is worth 1 mana, it's budgeted as a 1 mana effect. Getting just 1 draw essentially just makes your deck smaller, which is good, drawing you towards the cards you want. If you get more than 1 it's a steal, yeah.

    Posted in: Paladin
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    posted a message on New card - Coliseum Manager
    Quote from Tempercrow jump
    Quote from Fuchser1985 jump

    You cant heal it dude, it goes back to your hand.. :D

    I know, by "heal" I meant returning it to your hand and then play it again with full health.

    So it is healed for 5 manas. Core in priest decks.

    Never. Dark Cultist & Blademaster are far, far better 3 drops.

    Posted in: Card Discussion
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    posted a message on New card - Coliseum Manager

    It's not viable, because it's not worth the mana to heal this guy.

    Posted in: Card Discussion
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    posted a message on New card - Coliseum Manager

    It's not worth paying 3 mana to heal this guy. 

    Posted in: Card Discussion
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    posted a message on New card - Coliseum Manager

    This wouldn't be any good if it was missing text. Worse than Spider Tank. Harvest Golem is better. Most class 3 drops are better. For everyone trying to think up super slow gnarly combos - they wouldn't work. You'd just be bashed in the face. 

    To the guy that said "OP is the standard", it is. You have limited amount of cards you can put in a deck, so why put in sub-par ones? Ben Brode had a video discussing this point. 

    Posted in: Card Discussion
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    posted a message on New card - Coliseum Manager

    This should've been 2 mana with a drawback like that. 

    Posted in: Card Discussion
  • 0

    posted a message on New card - Coliseum Manager

    Too slow to do anything. Next. 

    Posted in: Card Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!

    At this point around the season I stop caring about grinding and start playing gimmick decks and just slip down the ladder. FeelsBadMan.

    Posted in: General Discussion
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    posted a message on How good will the old decks be after The Grand Tournament?

    The cards have yet to show any reason why the meta would slow down, so I wouldn't hold my breath on that front. There would need to be more reason to not run super fast decks, some sort of like... 3 mana 4/4 with a battlecry that restores 5 health to both heroes or something. More things like Zombie Chow and Deathlord. 

    Posted in: General Discussion
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