I like arena having a different rotation than standard
- cycledance
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Member for 8 years, 11 months, and 21 days
Last active Fri, Apr, 19 2024 14:01:24 -
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armedwombat97 posted a message on Madness at the Darkmoon Faire Launch Day - Everything You Need To Know!Posted in: News -
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debug4 posted a message on 19.0 Patch Notes - Silas Darkmoon In BG, Progression And Reward System, & More!Posted in: NewsNo, you will earn approx. 2000g less every expansion. Blizzard's greed fucked us again
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RandomNoob posted a message on New Progression & Reward System - Everything Blizzard Shared - Live Today!Posted in: NewsI've done a little experiment. I've played continuously for 3 hours ranked and I got 7 xp per minute.
For level 16 and the 100 g reward you need 2400 xp.
2400 / 7 minutes = 342 minutes (~ 6h) required to get the 100 gold reward from level 16 through grinding. Before the patch I was able to grind the 100 gold cap with aggro in less than 2h 30m (with conceding against priests and slow decks).
So, you WON'T be able to get the same rewards with the SAME time invested as before the battle pass, but if you play more than 6-8h per day you get more gold than before.
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Thanatos2k posted a message on Players Receiving Scholomance Academy Packs From The Season Chest Was UnintendedPosted in: NewsHonestly, they just shouldn't have said anything.
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Sherman1986 posted a message on Card Reveal Stream - Wednesday 25th - Kripparrian HostingPosted in: NewsKripp again??? Seriously???
F...k yeah!!!
:)
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MurderOClock posted a message on Battlegrounds Rating Distribution!Posted in: NewsCould not agree more. Genuinely surprised to learn that 7500 is that good. Definitely raises my spirits, especially when getting frustrated. Still room to improve!
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LionKing10 posted a message on Battlegrounds Rating Distribution!Posted in: NewsGolden words indeed
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Virshuam posted a message on Dean Ayala on Potential Battlegrounds Reward / Progression SystemPosted in: NewsNice to see they want some progression in bg.. it sure could add a lot, with better rewards included.. 30 minutes for a single star in kind of bad..
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Keema posted a message on Legends of Runeterra - discussion, analysis and first impressionsPosted in: Other GamesIt looks like Swim is involved, so the game is doomed. Every game he’s ever touched has died.
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Faksper posted a message on New Neutral Common Card Revealed - PlatebreakerPosted in: Newsnow we are talkin
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5
Icy what you did there!
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3
Pointless to me as all the packs are old and just give me dust.
9
How is zerek trash??
-4
Why do these at all? So pointless.
1
"It boggles my mind why they insist on keeping everything as barebones as possible. Constantly pretending they are a team of 5 with a game that barely keeps them afloat."
I wrote that. you can see the responses here:
https://www.reddit.com/r/hearthstone/comments/8ispmz/team_5_you_dont_understand_why_we_want_tournament/dyuj4kg/?context=3
9
Straight up cropped a portion from the ugliest artwork of lunara. Nowhere in HOTS does she look like this. She doesn't even look at the battlefield like the other heroes. Whatever.
4
Shocking.
1
Only 4 classes have access to them and it's 1 card each. So the most even/odd cards u have in a deck are 3 (2 copies of one class card and one of the legendaries.) Very disappointing.
7
Yes, i love the design of raging worgen for example. Why not make MORE enrage cards. The explanation that minions don´t live long is a bs excuse.