How does this card work with Tundra Rhino. Will your beasts have charge or rush?
will have charge.
rush is defined as "can attack minions the same turn it is played", not "cannot attack face the turn it is played". so rush is a subset of charge, not an exclusive set.
imagine a hammer of wrath that always draws you a coin. that is worse than what hammer of wrath is now. and this is even worse than that as it has an added restriction.
this is a full board swing with necrotic geist (and a wisp to get it started if you have nothing on board). you machine gun down their entire board and finish with a 3/6 and a 5/3.
if u have 2 normal iceblocks, you'll be given 800 dust as rotation hits.
if you craft 2 golden iceblocks, you'll be given 3200 dust as rotation hits which repays the 3200 you invested, then you can disenchant them for 800 dust. OR you can disenchant your normal iceblocks for 200 dust (meaning you upgraded your iceblocks to golden iceblocks for 600 dust).
you either break even or get a golden upgrade for cheaper.
I don't notice the Keleseth thing so much but Patches is in my opening hand 50% of the time. I even tracked the stats. I'm wondering if it's a soft nerf for both of them that sorta went unannounced? There is no way to nerf the card text without destroying the card, but certainly changing the percentage of likelihood that it ends up in your hand or not is possible.
the voraxx currently makes you pick twice; first for the voraxx, then for the token. and there are many precedents of battlecry into multiple discover menus (eg. kazakus, galvadon, etc.)
anti-magic shell is not targetted, this won't work.
you could pick it off an adaptation, but there is no point because the main silence right now is spellbreaker which "can't be targetted" does not protect against.
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this plus elven archer leaves better bodies than coin vilespine.
i voted meta defining. one of the best cards so far.
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it helps the quest too, as the quest counts summons.
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imagine a hammer of wrath that always draws you a coin. that is worse than what hammer of wrath is now. and this is even worse than that as it has an added restriction.
bad.
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this is a full board swing with necrotic geist (and a wisp to get it started if you have nothing on board). you machine gun down their entire board and finish with a 3/6 and a 5/3.
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has some ridiculous potential with deathrattle minions, especially in wild where the best ones are.
rush sylvanas? rush haunted creeper? rush everything that comes out of eggs or highmanes or kindly grandmothers.
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this doesn't get you ahead.
if u have 2 normal iceblocks, you'll be given 800 dust as rotation hits.
if you craft 2 golden iceblocks, you'll be given 3200 dust as rotation hits which repays the 3200 you invested, then you can disenchant them for 800 dust.
OR
you can disenchant your normal iceblocks for 200 dust (meaning you upgraded your iceblocks to golden iceblocks for 600 dust).
you either break even or get a golden upgrade for cheaper.
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how did you get the odds for the packs?
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creeper is gonna be the best card in the set, i think.
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which do you think is more likely:
1) you misremembered.
2) your opponent hacked the game and used it to do something possible already.
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no, you'll have to pick again.
the voraxx currently makes you pick twice; first for the voraxx, then for the token.
and there are many precedents of battlecry into multiple discover menus (eg. kazakus, galvadon, etc.)
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anti-magic shell is not targetted, this won't work.
you could pick it off an adaptation, but there is no point because the main silence right now is spellbreaker which "can't be targetted" does not protect against.
2
problem is that if bane of doom draws an unlicensed apothecary, it ruins your guldan DK
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bloodbloom only works for the next spell. so you take 5 damage and save 3 mana.