• -1

    posted a message on New Legendary meta crusher

    Cube still better. 

    Posted in: New Legendary meta crusher
  • 2

    posted a message on Card Nerf - Spiteful Summoner

    Spiteful should be 3/3 or even less for me, if someone puts her into the deck its obvious that there will be no cheap spells...  Look for example for 10 mana UI, so it can summon(at this moment) 8/8 , 7/14 or 12/12 -> finally the creature for 7 mana has 12/12, 11/18, 16/16. Even without taunt, its still hard to remove.. Its even worse if they summon Tyrantus....

    I would like to see nerf for Spiteful: 7 mana, 3/3 or 2/2, Battlecry: Reveal a spell from your deck. Summon a random minion with the same cost. Destroy the revealed card.

    Posted in: Card Discussion
  • 2

    posted a message on New Quest Warrior

    really nice and fun deck :) , I enjoy playing it, Town Crier helped me already stabilize early game when I was lack of rush 3/3 card, but I allowed myself to exchange both Reckless Flurry as there are a lot of token-spamming guys for 1 more Whirlwind and 1 weapon upgrade card and I dont think I would like to lose all armor that I will collect, just in case :D 

    Posted in: New Quest Warrior
  • 2

    posted a message on Mossy Horror

    Maybe in Druid with Duskfallen Aviana to make this card available faster?

    Posted in: Mossy Horror
  • 5

    posted a message on Two New Rogue Card Reveals - Mistwraith & Pick Pocket

    Both cards are awesome - :) , will try them definitely. 

    Posted in: News
  • 3

    posted a message on New Shaman Card Reveal - Bogshaper

    Acceptable stats, can shrink our deck if we want to get specific card faster, but to be honest I wouldn't use it with Hagatha at one time - why? Hagatha gives us spells but most of them arent cheap and require specific situation to be used. Suppose we got this card on board and we are also in Hagatha form - if we play minion we get spell, if we play spell we get minion and we stay with hand we had at the start of the turn, remember that we also get one card when we begin our turn so... that combo is like "double-edged" weapon. 

    Posted in: News
  • 2

    posted a message on New Warlock Minion - Blood Witch

    Pretty decent card - stats and cost, but I dont think that this passive ability is acceptable in warlock class. Remember that health points in warlock are valuable because we can draw a card for it, and I dont think we would like to get -3 damage each turn in face for free.. Maybe in some specific decks but I dont think its "must-be" in all warlock decks.

    Posted in: Card Discussion
  • 0

    posted a message on New Priest Card Reveal - Holy Water

    Again again again... priest ResidentSleeper with removal bag ;-;

    turn X, do nothing, no minions on board,

    turn Y use removal,

    turn Y+1 use removal,

    turn Y+2 use removal,

    ........

    turn Y+3 concede from opponent

    Posted in: News
  • 0

    posted a message on New Paladin Card Reveal - Cathedral Gargoyle

    if there will be more dragons , maybe.... 

    Posted in: News
  • 0

    posted a message on New Priest Legendary - Chameleos

    For me, card has really interesting mechanic and art :) but the question I would ask first is: Do you really want to store it each turn in hand to check your opponent cards? Cause if you do, you will reduce possible moves you can perform each turn. Of course sometimes this card can copy useful card which we can play instantly but there goes the hard part: use it or leave it on hand just to gain another information about opponents hand... We also need to be aware of copying useless card.. => however you get information but as said previously - less moves to perform this turn. Generally card is pretty pretty good. What I really like the most about it is that you don't play it cause you have enough mana for it but you also have to make hard decisions, probably decisions that will make you win/lose game. :) 

     

    Posted in: Card Discussion
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