This is pretty crazy for the both effects combined quest in wild. That's 20/20 over 4 bodies, assuming it works with the treants spawning first.
- Varkundi
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Jul 17, 2023Hearthsam posted a message on New Druid Epic Card Revealed - Ancient of GrowthPosted in: News
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Manyhack posted a message on New Druid Legendary Card Revealed - Freya, Keeper of NaturePosted in: NewsBetter Gloop Sprayer and/or Elise the Enlightened in one card, without deck restriction.
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Hearthsam posted a message on New Priest Cards Revealed - 4 CardsPosted in: NewsSo priest's themes of the expansion are "random RNG minions go" and "let's try bottomfeeder druid in priest". I don't see the new class cards doing much outside of the titan in control games, and the two generic discover-a-card minions.
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Hearthsam posted a message on New Priest Common Cards Revealed - 2 CardsPosted in: NewsIsn't this just Shadow Word: Horror with a small bonus on top? For 1 more mana Clean the Scene seems far superior to this.
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Ophion-EU posted a message on New Priest Legendary Card Revealed - Aman’ThulPosted in: NewsBest Titan so far, in my opinion. It fits perfectly what Control Priest wants to do, it can clear the board when it comes down, and if it survives (which is likely due to the 10 health) it can continue to protect itself and generate both tempo and value.
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Jazzfan1971 posted a message on New Death Knight-Paladin Common Card Revealed - Cool GhoulPosted in: NewsDo you even bother killing this fella? I think you just try to race him.
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Wilsborne posted a message on New Hunter-DK Common Card Revealed - Hollow HoundPosted in: NewsAbsolutely nuts with DK handbuff cards such as Blood Tap and Harmonic Metal. Like to the point where you could potentially full heal, full clear and win the game on the spot after playing it, assuming your opponent is board based. Very interesting.
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Beatsz posted a message on New Death Knight-Paladin Common Card Revealed - Cool GhoulPosted in: NewsInteresting card, very similar to Bronze Warden. I wouldn't be surprised to see this become a mainstay in a lot of DK and Paladin decks, it's really hard to remove without transform effects, and if you're just using it to trade with minions it will deal 12 damage before it's gone. It's also two divine shields for cards like Jitterbug and Funkfin. Looks somewhat unassuming at first but I think it's really strong.
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xskarma posted a message on New Warlock Legendary Card Revealed - Symphony of SinsPosted in: NewsAbsolutely. 10/10 creativity.
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Cinazz posted a message on New Warlock Legendary Card Revealed - Symphony of SinsPosted in: NewsLooks amazing
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