I get the idea - seven mana for 7 mana cost reduction in a minion in your hand. But it being a 4/4 is too much. I mean an effect like that doesn't cost 3 mana and a 4 mana 4/4.
It costs 7...
With all the taunts that Druid has, it so easy to defeend. should be a 2/2, or maybe even a 1/1.
This could sometimes work with Myra Rotspring It's nothing special, but I could see you choosing a deathrattle and then having it trigger 4 times, so it does have potential.
Thanks for the comments! Deck_Fiend, you're right - Fal'dorei Strider as an alternate win condition is powerful, and removing it because of unneeded card draw isn't the thing to do. I'm adding another Elven Minstrel and another Fal'dorei instead of both Mimic Pods. I'd like more of your thoughts on this page. Thanks again!
xSaiko your explanation says that charge doesn't override the buff effect of rush, which isn't true - neither of them override each other. It's the same principle when you give a minion charge when it can already attack the enemy hero - neither overrides, they are there, they are just useless. Khiago - Devilsaurs actually say "Charge. Battlecry: can't attack heroes" When Devilsaurs are summoned, (not played from hand) the Battlecry doesn't trigger, which means that it ignores the Battlecry and simply says "Charge". Recruit Hunter based it's deck completely around this principle.
Whoowee this is bad. Unless the set has mind-numbingly OP support for deathrattle, as in better support than even Umbra, Rivendare or Feign Death can offer, this card is garbage. Worst case scenario, you play this and eat a Mass Dispell. Now you have 3 slots to play with on board. Or it gets Psychic Screamed and you start drawing the Bombs. Average scenario, you spend 7 mana on a 5 with Battlecry: Do not affect the board at all, because you don't have the pieces to activate the bombs. Your opponent ignores this and beats the crap out of you, or they don't care because they're Warrior or Druid and can stack so much armor your piddly little bombs don't matter to them either way. Best case scenario, you get this with a tick from Thaurissan, then play it + Rivendare + Feign Death on the same turn. That's 10 mana, 4 cards and 3 legendaries in a class with no draw to do 16 damage to the enemy face. That's pathetic. You'd have to have the coin or get two ticks with Thaurissan using Drakkari Enchanter to even make it an OTK with another Feign Death. And again, no draw.
Actually, if they're not Priest, they probably will care.
Seriously.
Literally NO other class has cards that go against this thing. You can keep the Goblin Bomb on the board as long as you want, because Mech Hunter, who is gonna be coming, is gonna have very useful mechs. This is a great card because it is board fill that is currently useless (It's not even full board fill), but then you can minorly buff it and kill it off split quick - whenever you want and before the opponent has any way of responding to it. This is a well made card. You guys are wrong - the deathrattles don't really even matter. But you just half filled your board - the opponent has to respond.
1
I get the idea - seven mana for 7 mana cost reduction in a minion in your hand. But it being a 4/4 is too much. I mean an effect like that doesn't cost 3 mana and a 4 mana 4/4.
It costs 7...
With all the taunts that Druid has, it so easy to defeend. should be a 2/2, or maybe even a 1/1.
0
This could sometimes work with Myra Rotspring It's nothing special, but I could see you choosing a deathrattle and then having it trigger 4 times, so it does have potential.
2
Thanks for the comments! Deck_Fiend, you're right - Fal'dorei Strider as an alternate win condition is powerful, and removing it because of unneeded card draw isn't the thing to do. I'm adding another Elven Minstrel and another Fal'dorei instead of both Mimic Pods. I'd like more of your thoughts on this page. Thanks again!
0
Completely realistic end game combo actually, as playing Grommash is hard. Maybe two grommash though, not 3
0
Nah this isn't Recruit - it takes from hand, not deck.
0
Kinda like Sonya Shadowdancer
4
No.
At least I hope not.
0
I'm sorry WE?
0
Wait what?
Malygos?
WAIT
I think I got it
Double Eureka...
Yeah I got it
14
10 cards that cost 1 shuffled into your deck.
Would work really well with pretty much any rogue archetype that has a bit of card draw.
2
xSaiko your explanation says that charge doesn't override the buff effect of rush, which isn't true - neither of them override each other. It's the same principle when you give a minion charge when it can already attack the enemy hero - neither overrides, they are there, they are just useless. Khiago - Devilsaurs actually say "Charge. Battlecry: can't attack heroes" When Devilsaurs are summoned, (not played from hand) the Battlecry doesn't trigger, which means that it ignores the Battlecry and simply says "Charge". Recruit Hunter based it's deck completely around this principle.
2
This card is so GOD OP
3
Actually, if they're not Priest, they probably will care.
Seriously.
Literally NO other class has cards that go against this thing. You can keep the Goblin Bomb on the board as long as you want, because Mech Hunter, who is gonna be coming, is gonna have very useful mechs. This is a great card because it is board fill that is currently useless (It's not even full board fill), but then you can minorly buff it and kill it off split quick - whenever you want and before the opponent has any way of responding to it. This is a well made card. You guys are wrong - the deathrattles don't really even matter. But you just half filled your board - the opponent has to respond.
0
:D
Then again, Lab Recruiter could be used with pretty much any minion.
sorry off topic.
0
LOL
Imagine Aluneth Mage getting that from Deck of Wonders
I'd bust out laughing
unless I was the mage of course