No idea what rank or server you are playing at, but I face a Hunter only once every 20 games or so. I'm more annoyed by the endless barrage of Priests.
It has the Zilliax effect. Strong, but mostly fair. If you buff it, it becomes much stronger than many other minions, just like Zilliax. I genuinely like the card.
Based on what exactly? Hunter now has a kit that can go MANY ways. If you're talking about aggro Hunter, then Warrior will come in as well, to then just auto-concede to Warlock. I've messed around with OTK Hunter, Deathrattle Hunter, Primordial Hunter and they all somewhat work with a positive WR. Quit seeing classes, start seeing decks.
It's been the problem since the game's release. An absolute minuscule percentage of the player base create their own decks, the rest net decks without ever thinking about creating anything themselves. Hearthstone's meta could be insanely fun if people tried things out, but they don't, it's all about pissing others off and picking the most overpowered garbage WHILE emoting every single time they have an insane turn.
Those nerfs are absolute batshit insane. Nerfs AND buffs have shown that the tiniest change to something, whether it's cost or effect, makes a massive difference. You're just destroying cards.
The thing is, if Mage gets nerfed, you can easily tech for Paladin and if Tickatus gets a nerf, you can easily combat Pala with several control decks. Right now, if you tech for Mage, it doesn't seem to actually matter. Ogremancers don't matter, Cult Neophyte has 0 effect on their game plan and Robes of Protection also gets taken care off without any problems. There's also no deck that's fast enough to kill it. We're quite literally stuck.
Big Warrior has been doing somewhat well for me, 15-7 atm. I don't believe Rush or OTK have any saying in the current meta. Mage is too quick and strong for that. Mage and Pen Flinger need a nerf, before we can have an ACTUAL meta.
It's interesting how certain archetypes die off and come back several expansions later, take Big Warrior for example. I can only assume that the devs have missed a Control Lock type of deck and tried to push it through once more.
Go through some of the comments on the other cards. There's a strong divide between people that understand the mechanics of this game and the ones that don't. Some of them think Neeru is unplayable because they don't want to empty out their deck as fast as possible. As if the deck should revolve around him, instead of being a finisher to a Zoo or Control Lock deck.
0
No idea what rank or server you are playing at, but I face a Hunter only once every 20 games or so. I'm more annoyed by the endless barrage of Priests.
3
What? The meta is pretty stable right now. Rush Warrior, Murloc Pala, Aggro Pala, Control Priest, Control Warrior, Rogue, they all work vs Hunter.
2
It has the Zilliax effect. Strong, but mostly fair. If you buff it, it becomes much stronger than many other minions, just like Zilliax. I genuinely like the card.
1
Based on what exactly? Hunter now has a kit that can go MANY ways. If you're talking about aggro Hunter, then Warrior will come in as well, to then just auto-concede to Warlock. I've messed around with OTK Hunter, Deathrattle Hunter, Primordial Hunter and they all somewhat work with a positive WR. Quit seeing classes, start seeing decks.
2
The one time he posts a sensible statement and they still vote it down.
10
It's been the problem since the game's release. An absolute minuscule percentage of the player base create their own decks, the rest net decks without ever thinking about creating anything themselves. Hearthstone's meta could be insanely fun if people tried things out, but they don't, it's all about pissing others off and picking the most overpowered garbage WHILE emoting every single time they have an insane turn.
3
Malygos is a dude, my good dude.
2
Those nerfs are absolute batshit insane. Nerfs AND buffs have shown that the tiniest change to something, whether it's cost or effect, makes a massive difference. You're just destroying cards.
0
I've had the same, might be an IP problem. Send a ticket to Blizz, haven't heard back from them yet.
1
The thing is, if Mage gets nerfed, you can easily tech for Paladin and if Tickatus gets a nerf, you can easily combat Pala with several control decks. Right now, if you tech for Mage, it doesn't seem to actually matter. Ogremancers don't matter, Cult Neophyte has 0 effect on their game plan and Robes of Protection also gets taken care off without any problems. There's also no deck that's fast enough to kill it. We're quite literally stuck.
0
Big Warrior has been doing somewhat well for me, 15-7 atm. I don't believe Rush or OTK have any saying in the current meta. Mage is too quick and strong for that. Mage and Pen Flinger need a nerf, before we can have an ACTUAL meta.
0
I had it as well, still got the legend chest reward. The game is riddled with bugs atm.
0
It's interesting how certain archetypes die off and come back several expansions later, take Big Warrior for example. I can only assume that the devs have missed a Control Lock type of deck and tried to push it through once more.
0
Go through some of the comments on the other cards. There's a strong divide between people that understand the mechanics of this game and the ones that don't. Some of them think Neeru is unplayable because they don't want to empty out their deck as fast as possible. As if the deck should revolve around him, instead of being a finisher to a Zoo or Control Lock deck.
2
I just wish there was a different way of getting the new Rexxar skin. Everything else I couldn't care less about in the new pass.